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NPC Generator

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Advanced [show]


Sybil Shelley, Female Human [Permalink]

Personal [hide]

Description: Standing 5'10", this woman dresses in blue turtlenecks beneath a grey coat with tan slacks. She has golden hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to loving parents in a slum to the east. When Sybil reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Poor, Military. Occupation: Doctor

Voice: Breathy voice

Attributes [hide]

Sybil Shelley, Female Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)17 (+3) 14 (+2)16 (+3)
Skills Stealth +2, Survival +5
Senses Passive Perception 12
Languages Common, Draconic, Ignan, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Golden circlet with four aquamarines (1000 gp). Sapphire pendant on gold chain (900 gp).


Social Check DCs


Matilda Davenport, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a grey vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her grey boots flare out at the collars. She has styled her golden hair well, parting it to the right. Her eyes are gray and catlike.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She always tries to repair and not replace. It was this mentality that drove her into the Armorer business.

History: She is the product a well kept family trust fund and as such has never really known need. She was an apprentice working in her father's forge. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is greedy.

Ideals: Philantrophist, Persistence. Bonds: Immigrant, Rich, Job. Occupation: Armorer

Voice: Sounds elderly

Attributes [hide]

Matilda Davenport, Female Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 9 (-1)14 (+2)
Skills Deception +5, Insight +2
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Jade (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eleanor Tattersall, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is physically well-built. Her red hair has been sun bleached extensively. She is very pretty but has cold, dead eyes.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Scribe arts, while her mother instructed her in etiquette, music and courtly manner. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Scribe. She struck the Scribe job and began her own company from there.

Motivation: Expand her business; and she desires power and/or immortality

Bonds: Attractive, In love, Rich, Job, Adventurer. Occupation: Scribe

Voice: Soft and melodious

Attributes [hide]

Eleanor Tattersall, Female Human Paladin 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)7 (-2) 13 (+1)8 (-1)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4 Antitoxin. 1 Holy water. 2 Thunderstones. 1 Holy water.


Social Check DCs


Gilbert Marlee, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. His golden hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with finding treasure.

History: He was born in the east, but his parents moved at a very young age to the north. His parents enrolled him in a Paladin school at a young age so that he could practice his martial talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Justice, Gifted. Bonds: Attractive, Adventurer, Immigrant. Occupation: Actor

Voice: Stutters

Attributes [hide]

Gilbert Marlee, Male Human Paladin 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Aquan, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Golden pearl (110 gp). Coral (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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