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NPC Generator

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Advanced [show]


Odo Merton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His silver hair is kept up in a ponytail inside a top hat. He wears large thick round spectacles.

Personality: He never swears and excessively uses polite adverbs when speaking. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He served in the navy to pay for his family's outstanding loans. While studying, he fell in love. They married and had a daughter. He then took over the family business and is one of the better Marshal for hire.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Bonds: Job, Military, In love. Occupation: Marshal

Voice: Uses lots of figures of speech

Attributes [hide]

Odo Merton, Male Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 4 (-3)14 (+2)
Skills Investigation +5, Medicine +0
Senses Passive Perception 7
Languages Common, Druidic, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. Blue quartz (4 gp). Violet garnet (700 gp). Eye agate (4 gp).


Social Check DCs


Trym Kent, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. With a patchy chestnut beard and wild chestnut hair. His eyes are green.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His parents moved while he was still in utero so he is the first generation to be born here. When Trym reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Philantrophist. Flaws: Insane. Bonds: Immigrant, Military. Occupation: Glassblower

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Kent, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Obsidian (14 gp). Fire opal (1600 gp). Tiger eye turquoise (14 gp). Sardonyx (60 gp).


Social Check DCs


Cory Yardley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is blonde, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a very good compulsive liar and kleptomaniac.

History: Born to a pair of adventurers, Cory grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Seeks redemption; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist. Bonds: Rich, Attractive, Criminal record, Adventurer. Occupation: Locksmith

Voice: Nasally tone

Attributes [hide]

Cory Yardley, Male Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)9 (-1) 11 (+0)16 (+3)
Skills Religion +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 4000 sp. Obsidian (10 gp).


Social Check DCs


Mary Axton, Female Human [Permalink]

Personal [hide]

Description: Standing 5'3", this woman wears a robe, a symbol of her god around her neck, and a sickle on her belt. Her hair, while still mostly red, has prominent grey streaks. Her gray eyes peer out from beneath her deerstalker violet hat.

Personality: She is a Tailor first and foremost. She believes firmly that knowledge should be universal. She receives visions of the future at random moments

History: Born to a poor family in the city she treasured whatever gifts she got. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She ran away from her former home and has been making her living as a Tailor for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Gifted. Bonds: Job, Poor, Mentor. Occupation: Tailor

Voice: Speaks with squeezed throat

Attributes [hide]

Mary Axton, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 4 (-3)16 (+3)
Skills History +3
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Minor magic item.


Social Check DCs

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