Conrad Wentworth, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He wears a violet collared shirt and blue pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He has a hunchback. His blonde hair is unkempt and raggedy. His green unseeing eyes seem to look past you.
Personality: He is business-like. He takes instructions and follows them to the letter. Around other people he will do his best to conceal his emotions and appear jolly.
History: Conrad was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's in love; and he's in love
Ideals: Professionalism. Flaws: Ugly, Disease, Shy. Bonds: Poor. Occupation: Unemployed
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 300 gp.
Wymar Marley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He dresses in collared shirts and wears a proper scarf over his head, and his gloved hand is found clutching a shortspear. He has no hair. His otherwise smooth face is marked with small tiny scars.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in shortspear use. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He is compelled to act according to his religious beliefs; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Religious, Enemies. Occupation: Stableman
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 14
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 18 (+4) | 9 (-1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Terran
Attacks Melee +7 / 2d4+4, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp.
Justin Walpole, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is braided into rings. He wears crescent spectacles with a black brim.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend.
Ideals: Artistic. Flaws: Sensitive, Impulsive. Bonds: Adventurer, Immigrant. Occupation: Carpenter
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Aquan, Infernal
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 100 gp. Lapis lazuli (13 gp). Rhodochrosite (13 gp). Freshwater pearl (13 gp). Peridot (60 gp).
Roger Halsey, Male Human [Permalink]
Personal [hide]
Description: A 6'6" western man, he likes to wear ponchos typically of a light black in addition to tight pants. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in a small mountains village. There was a wharf not far from home where he often wandered off to fish. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Impeccable, Entrepeneur. Flaws: Secretive, Fearful. Bonds: Nature. Occupation: Bowyer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


