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NPC Generator

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Advanced [show]


Jane Alby, Female Human [Permalink]

Personal [hide]

Description: This southern woman wears a weathered and beat up set of banded mail beneath an oversized black coat. Her clothes are grease stained in places. Her hair is long and golden with streaks of silver, and is pulled back with small black clips. Her face is covered beneath a completely black helmet.

Personality: Jane hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born in the south, but her parents moved at a very young age to the east. Jane was born on a far southern forest where she grew up under the tutelage of her father, an expert Tailor. She left for the south, certain she would find work there.

Motivation: She is a bit of a kleptomaniac; and she has money and likes to spend it

Ideals: Artistic, Joker. Bonds: Poor, Immigrant. Occupation: Tailor

Voice: Speaks through clenched teeth

Attributes [hide]

Jane Alby, Female Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)17 (+3) 10 (+0)14 (+2)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 10
Languages Common, Sylvan, Halfling, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp.


Social Check DCs


Anne Whitby, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She sports grey clothing, slightly heavier than average wear. Her hair is chestnut and curly. Her eyes are green and catlike.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, Anne studied abroad. She was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Anne and her spouse have recently divorced.

Motivation: Nothing but the best is good enough for her.

Ideals: Athletic, Impeccable, Gifted. Flaws: Antagonistic. Bonds: Slave. Occupation: Assassin

Voice: Pronounces O like U

Attributes [hide]

Anne Whitby, Female Human Paladin 5
Medium (4'11") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 17 (+3)14 (+2) 14 (+2)10 (+0)
Skills Athletics +2, Medicine +5
Senses Passive Perception 12
Languages Common, Undercommon, Infernal
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp.


Social Check DCs


Helen Gentry, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman has a large yellow mantle and cape that has been intricately interwoven into her black robe and is in decent physical shape. Her hair is short and brown. She has a tattooed face.

Personality: She is overprotective of those who hire her services. She also has developed a complete distrust of the Scribe profession.

History: Born in the west her family was never financially stable. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Helen took refuge in the ruined castle and found the beat up monstrous two handed axe and armor she uses now. She has achieved small success as a Healer.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Bonds: Guardian, Job, Poor, Nature, Adventurer. Occupation: Healer

Voice: Hard of hearing, loud

Attributes [hide]

Helen Gentry, Female Human Paladin 5
Medium (4'9") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)5 (-3) 13 (+1)14 (+2)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Dean Chester, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is always cut to a buzz. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels that his past leaves him morally obligated to help; and obtaining odd cultural human artifacts is his passion

Ideals: Passionate. Flaws: Addict, Antagonistic. Bonds: Rich, Adventurer, Criminal record. Occupation: Masseuse

Voice: Prounounces S like Z

Attributes [hide]

Dean Chester, Male Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 11 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 5 (-3)9 (-1) 17 (+3)10 (+0)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold music box (1000 gp).


Social Check DCs

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