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NPC Generator

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Lvl.
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Seed

Advanced [show]


Emma Spaulding, Female Human [Permalink]

Personal [hide]

Description: A 4'7" western woman, she dresses in collared shirts and wears a proper scarf over her head. She has a very tight haircut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a slaver, Emma was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Expand her business; and she is unsatisfied with her job

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor, Job. Occupation: Glassblower

Voice: Shortens vowels

Attributes [hide]

Emma Spaulding, Female Human Paladin 5
Medium (4'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 12 (+1)7 (-2) 10 (+0)19 (+4)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp.


Social Check DCs


Herleva Winterbourne, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her golden hair is still thick. Her eyes are green and catlike.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Sold as a small child to a wizard, Herleva was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her first spouse was a Seamstress, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Regain custody of her son.

Flaws: Shy. Bonds: Poor, Job, Mentor, Family. Occupation: Fletcher

Voice: Speaks in third person

Attributes [hide]

Herleva Winterbourne, Female Human Paladin 5
Medium (4'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)10 (+0) 17 (+3)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. Amethyst (60 gp).


Social Check DCs


Charles Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a green shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His long white hair is drawn into a two foot long braid. His gray eyes peer out from beneath his top green hat.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born the only child of a wealthy merchant. Cursed with a spirit at a very young age, Charles has worked very hard to control his curse. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their daughter. He worked as a Barkeep, and he later adopted a second daughter.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family.

Ideals: Passionate, Entrepeneur. Flaws: Disease. Bonds: Family. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Charles Mitchell, Male Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 12 (+1)17 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Aquamarine (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear tan tank tops with white pants. His hair is always cut to a buzz. His brown eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Anthony studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Carpenter.

Motivation: He feels threatened by others; and sabotage a competitor

Ideals: Gifted. Flaws: Fearful. Bonds: Job, Mentor. Occupation: Carpenter

Voice: Soft and melodious

Attributes [hide]

Anthony Winthrop, Male Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)14 (+2) 12 (+1)15 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10000 cp. Violet garnet (1200 gp). Chalcedony (40 gp). 1 Superior lock. 1 Silk rope.


Social Check DCs

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