Emeny Melancon, Female Human [Permalink]
Personal [hide]
Description: This light-skinned female tends to wear a large pastel jacket. She is tall, broad shouldered and powerfully built. Her black hair is braided into rings. Her face is scarred and worn.
Personality: Calm and collected, she is a well trained Knight. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born a particularly ugly child, much to the horror of her parents. She struck it rich when she found rare goods in large quantities. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Further expansion of business; and obtaining odd cultural human artifacts is her passion
Flaws: Ugly. Bonds: Job, Family, Rich, Adventurer. Occupation: Knight
Voice: Nasally tone
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item.
Margery Davenport, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she usually wears her white robe and has her shortspear always slung over her shoulder. With wild auburn hair. She tend to wears goggles to shield her eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She is a Lycanthrope in disguise. Cursed with a spirit at a very young age, Margery has worked very hard to control her curse. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Money/treasure; and a need for knowledge about a nearby landmark
Ideals: Justice. Flaws: Disease. Bonds: Family, Adventurer, Rich. Occupation: Masseuse
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 51 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 15 (+2) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Giant
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 50 pp. 4 Antitoxin.
Tim Vance, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a simple yellow robe with blue stripes complete with hood. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of southern immigrants he idolized his father. His father took him hunting and taught him how to get in the mind of other creatures. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Flaws: Sensitive. Bonds: Attractive, Adventurer, Immigrant, Nature. Occupation: Junk Dealer
Voice: Boston accent
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Gnome, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 100 gp. Jasper (80 gp). Citrine (80 gp). Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item.
Drogo Palomarez, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'11" and wears loose pants and a collared shirt complete with sweater beneath his coat. He has a auburn handlebar mustache and slicked back auburn hair. His gray eyes are passionate and lively.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Navigator and found it very stressful. He struck the Navigator job and began his own company from there.
Motivation: Wants his loneliness to end; and balancing his hectic life and new navigator responsibilities is difficult
Ideals: Disciplined, Joker. Bonds: Mentor, Job, Has a crush. Occupation: Navigator
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 600 gp.
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Their contribution stands as a beacon of hope for all adventurers!
