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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Adelard Bentham, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a fancy red suit. His hair is cut close to his head. His eyes are a pleasant green.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He always tries to repair and not replace. It was this mentality that drove him into the Bricklayer business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Persistence. Flaws: Disease. Bonds: Attractive, Slave. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Adelard Bentham, Male Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 7 (-2)11 (+0) 7 (-2)13 (+1)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Raymond Lindsay, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. He wears a Stetson hat to cover his moderate length white hair. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Raymond isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Raymond grew up listening to his mother's many stories. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants revenge against giants; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Impeccable. Flaws: Impulsive, Insane. Bonds: Adventurer, Enemies. Occupation: Miller

Voice: Spits words with contempt

Attributes [hide]

Raymond Lindsay, Male Human Paladin 5
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)16 (+3) 10 (+0)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Ignan, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eleanor Mitchell, Female Human [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is typically in her Barkeep uniform. She has shaved her head bald. Her eyes are likewise green.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Eleanor lived on a farm with her mother, near the main road leading to a nearby town. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She inherited the family business which she has now maintained for 13 years.

Motivation: To unite with her sister; and she wants to meet her childhood hero

Flaws: Ugly. Bonds: Job, Adventurer, Family, Immigrant. Occupation: Barkeep

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Eleanor Mitchell, Female Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)16 (+3) 13 (+1)16 (+3)
Skills Arcana +6, Medicine +4
Senses Passive Perception 11
Languages Common, Auran, Infernal, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp.


Social Check DCs


John Easton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is typically in his Detective uniform. With bright golden hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a ruthless business man, a trait he acquired from his mother.

History: He got into the Detective business at a young age. His childhood dream was to be a Bather, but he was a colossal failure. He inherited the family business which he has now maintained for 7 years.

Motivation: Wants to open a new tavern; and balancing his hectic life and new detective responsibilities is difficult

Ideals: Optimist, Entrepeneur. Bonds: Job, Poor, Attractive. Occupation: Detective

Voice: Slurs words

Attributes [hide]

John Easton, Male Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 15 (+2)17 (+3) 15 (+2)12 (+1)
Skills Animal Handling +5, Athletics +0
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Goblin
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. Aquamarine (1000 gp).


Social Check DCs

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