Isabella Wallace, Female Human [Permalink]
Personal [hide]
Description: An older woman who is wearing a long, grey cloak, she is not a threatening figure. Her head has been shaved. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is happy with her job as a Spice Merchant. She turns her eye from what people do, preferring to live and let live. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Isabella was born in the south. At a young age she loved to build and create. She dropped out of school before completing her studies. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and sabotage a competitor
Ideals: Justice, Persistence, Logical. Flaws: Ugly, Addict. Bonds: Job. Occupation: Spice Merchant
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp.
Wymar Clapham, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep violet leather and dull black iron scale mail. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He snorts whenever he laughs or is feeling confident. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He is a Lycanthrope in disguise. His family was turned out during the war. He and his family wandered north to less war torn lands. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Impeccable. Flaws: PTSD. Bonds: Adventurer. Occupation: Laborer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Druidic, Aquan, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Matilda Skelton, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a robe, a symbol of the four houses of cards around her neck, and a warhammer on her belt. Her hair is long and silver with streaks of auburn, and is pulled back with small white clips. She wears crescent spectacles with a black brim.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Matilda took refuge in the old dungeon and found the beat up warhammer and armor she uses now. She was granted divine powers by her dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels kind of lost in life
Ideals: Fighting, Joker, Philantrophist, Gifted. Bonds: Nature. Occupation: Architect
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 3000 sp. Coral (40 gp). 1 Minor magic item.
Griselda Vance, Female Human [Permalink]
Personal [hide]
Description: This southern woman wears a red shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her clothes are grease stained in places. Her silver hair has been sun bleached extensively. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She can speak with the recently deceased. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born in the south. Her parents enrolled her in a Paladin school at a young age so that she could practice her arcane talents. She was granted arcane powers by her dying brother.
Motivation: Regain custody of her son.
Ideals: Gifted. Flaws: Addict. Bonds: Poor, Immigrant, Family. Occupation: Merchant
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 16 (+3) | 10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

