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NPC Generator

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Advanced [show]


Sybil Everly, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman typically wears black cloth garments or leather armor. Her tied-back hair is chestnut. Her green eyes lackadaisically let the world flow into them.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has since lost track of the people in her past.

Motivation: Marry her sister to traveling adventurers; and she'd like to take her coworkers down a peg

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Nature, Family, Job. Occupation: Butcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Sybil Everly, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 19 (+4)14 (+2)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Aquan, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 500 gp. Malachite (7 gp). 1 Half-Plate. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Don Addington, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fancy white suit. His hair, while still mostly silver, has prominent grey streaks. His half smiles and hazel eyes are beguiling and draw you in.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He used his abilities to trick people and travel the world for free.

Motivation: To reunite with his old friends.

Flaws: Emotional. Bonds: Attractive, Criminal record, Rich, Adventurer. Occupation: Banker

Voice: Uses lots of figures of speech

Attributes [hide]

Don Addington, Male Human Paladin 5
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)11 (+0) 11 (+0)17 (+3)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 10000 cp. Fiery yellow corundum (1500 gp). Emerald (1500 gp). 1 Good lock. 1 Disguise kit. 1 Average lock. 1 Superior lock.


Social Check DCs


Millicent Beckwith, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears an entirely black suit with brown socks and a vest with buckled shoes. She has wavy black hair. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: Eccentric and domineering, Millicent will drive conversation. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has decided she is irredeemable; and she's repulsed by the pc

Ideals: Extrovert, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Stableman

Voice: Nasally tone

Attributes [hide]

Millicent Beckwith, Female Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)8 (-1) 17 (+3)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of rapiers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His golden hair is lengthy and is close to two feet long. His gray eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying brother.

Motivation: He feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Attractive, Family. Occupation: Roofer

Voice: Hissing voice

Attributes [hide]

Wymar Hayhurst, Male Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 14
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 18 (+4)14 (+2) 17 (+3)17 (+3)
Skills Insight +6, Performance +6
Senses Passive Perception 13
Languages Common, Abyssal, Terran
Attacks Melee +0 / 2d4-3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp.


Social Check DCs

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