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NPC Generator

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Advanced [show]


Avice Rowley, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears skinny pants and wears a black and green robe with the hood down. She wears her blonde hair down. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is afraid of women and trembles around them

History: Gifted from a young age, Avice studied abroad. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Ideals: Gifted. Flaws: Insane, Greedy, Shy, Fearful. Occupation: Courier

Voice: Speaks through clenched teeth

Attributes [hide]

Avice Rowley, Female Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)9 (-1) 7 (-2)6 (-2)
Skills Persuasion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadwisa Vance, Female Human [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her skin is fair and her fingers are delicate and long. Her hair is greying and her face has many wrinkles. Her eyes are violet.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: From birth she was tutored by a cruel and relentless mentor. From there she went from mercenary job to mercenary job. She now owns her own business.

Motivation: To get a good night's sleep; and expand her business

Ideals: Joker. Flaws: Insomniac. Bonds: Adventurer, Mentor, Job. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Hadwisa Vance, Female Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)14 (+2) 14 (+2)10 (+0)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Giant, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Lapis lazuli (15 gp). Obsidian (15 gp).


Social Check DCs


Ahlyssa Wellington, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears grey trousers with brown and green striped suspenders. She wears various colorful collared shirts. She has wavy auburn hair. Her half smiles and green eyes are beguiling and draw you in.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ahlyssa took refuge in the large cave and found the beat up morningstar and armor she uses now. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has a crush on the local Navigator.

Ideals: Justice, Gifted. Flaws: Greedy. Bonds: Attractive, Nature. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

Ahlyssa Wellington, Female Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)9 (-1) 12 (+1)15 (+2)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Trey Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing the road beaten gear of a warrior. His brown hair is lengthy and is close to two feet long. His blue eyes lackadaisically let the world flow into them.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He always tries to repair and not replace. It was this mentality that drove him into the Jeweler business.

History: Trey was born with his mother's beautiful face. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Athletic, Persistence, Logical. Bonds: Attractive, Family. Occupation: Jeweler

Voice: Spanish accent

Attributes [hide]

Trey Gentry, Male Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)15 (+2) 9 (-1)12 (+1)
Skills Perception +2, Religion +5
Senses Passive Perception 15
Languages Common, Abyssal, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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