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NPC Generator

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Advanced [show]


Sarah Nash, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'8". She dresses like a well dressed Assassin does, and her gloved hand is found clutching a rapier. She has a very tight haircut. She has amber eyes and a brown hat with a blue feather.

Personality: A deeply religious woman she believes everything happens for a reason. She is obsessed with a lost civilization.

History: Sarah was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. There was a wharf not far from home where she often wandered off to fish. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: To be a Carpenter again; and she wants to meet her childhood hero

Bonds: Job, Religious, Adventurer, Poor, Nature. Occupation: Assassin

Voice: Cold and demanding tone

Attributes [hide]

Sarah Nash, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)12 (+1) 17 (+3)12 (+1)
Skills Athletics +2, Survival +6
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp. Alexandrite (1500 gp).


Social Check DCs


Susannah Copeland, Female Human [Permalink]

Personal [hide]

Description: An older woman who dresses like a well dressed Blacksmith does, she is not a threatening figure. She keeps her chestnut hair in a flapper bob. Her face is scarred and worn.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born the only child of a wealthy merchant. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Blacksmith. She inherited the family business which she has now maintained for 10 years.

Motivation: She is unsatisfied with her job.

Ideals: Joker, Entrepeneur. Flaws: Ugly, Emotional. Bonds: Job. Occupation: Blacksmith

Voice: Scottish accent

Attributes [hide]

Susannah Copeland, Female Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 16 (+3)8 (-1) 12 (+1)11 (+0)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Egelina Beckwith, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses well, typically a more casual-formal manner. She wears a feathered hat to hide her balding. She has gleaming, smiling gray eyes.

Personality: She is overprotective of those who hire her services. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Egelina was born in the east. At a young age she loved to build and create. Her homeland was ravaged by war and she spent much of her life rebuilding it. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To clean up the streets; and to protect her home

Ideals: Persistence. Flaws: Fearful, PTSD. Bonds: Attractive, Guardian. Occupation: Priest

Voice: Old thin voice

Attributes [hide]

Egelina Beckwith, Female Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Chalcedony (40 gp). Red spinel (120 gp). Red spinel (120 gp).


Social Check DCs


Shane Kenley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, but even with his fine clothing he looks run-down. He has styled his brown hair well, parting it to the right. His fierce brown eyes like to dwell on things.

Personality: He speaks before he thinks and is too direct. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now owns his own business.

Motivation: He's attracted to the PC; and further expansion of business

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Job, Has a crush. Occupation: Butcher

Voice: Soothing and warm

Attributes [hide]

Shane Kenley, Male Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Arcana +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Hematite (8 gp). Fiery yellow corundum (1100 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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