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NPC Generator

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Advanced [show]


Oriel Brandon, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tattered old clothes. Her auburn hair is heavily combed to the left. She wears crescent spectacles with a black brim.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Sold as a small child to a wizard, Oriel was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Mentor, Rich. Occupation: Ruler

Voice: Middle-eastern accent

Attributes [hide]

Oriel Brandon, Female Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)17 (+3) 14 (+2)10 (+0)
Skills Athletics +3, History +6
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp. White opal (700 gp). Golden pearl (140 gp). Brown-green garnet (140 gp).


Social Check DCs


Charles Marleigh, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears dull blue sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case, marred by chocolates. He has a long auburn beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He takes great joy in being the best Performer in town.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He inherited the family business which he has now maintained for 8 years.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new performer responsibilities is difficult

Ideals: Passionate, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Performer

Voice: Jittery and nervous

Attributes [hide]

Charles Marleigh, Male Human Paladin 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)10 (+0) 12 (+1)11 (+0)
Skills Persuasion +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs


Beatrice Weld, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female wears blue leather gloves, a blue jacket, and tight pants. She is tall, broad shouldered and powerfully built. She wears a colorful flower in her silver hair. Her amber eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, she has a hard time making friends. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born in a small village she learned the ways of the warrior from her father. Through the years after Beatrice was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Beatrice's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Beatrice and her spouse have recently divorced.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Job. Occupation: Barber

Voice: High pitched and raspy

Attributes [hide]

Beatrice Weld, Female Human Paladin 5
Medium (4'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)10 (+0) 15 (+2)13 (+1)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp.


Social Check DCs


Godfrey Cromwell, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears skinny pants and wears a black and white robe with the hood down. His hair is silver and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Godfrey grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is greedy; and he has passion for adventuring and risk

Ideals: Professionalism. Bonds: Adventurer, Attractive, Rich. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Godfrey Cromwell, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Deception +4, Medicine +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Minor magic item.


Social Check DCs

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