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NPC Generator

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Advanced [show]


Gomory Colby, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He plays an instrument quite well.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Artistic. Flaws: Selfish. Bonds: Attractive, Rich. Occupation: Carter

Voice: Farmer accent

Attributes [hide]

Gomory Colby, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)12 (+1) 8 (-1)13 (+1)
Skills Arcana +4, Performance +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Don Lindsey, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is generally shirtless and showing off his tattooed chest. He has brown hair. He tend to wears goggles to shield his eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He comes from a rich western family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Don grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Don. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To clean up the streets; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record, Guardian. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Don Lindsey, Male Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)15 (+2) 12 (+1)17 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp.


Social Check DCs


Bertram Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has amber eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also hits on women, regardless of circumstances.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Stableman, but he got bored and became a Barkeep. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern

Ideals: Athletic, Joker. Flaws: Mundane, Greedy. Bonds: Has a crush, Job. Occupation: Barkeep

Voice: Breathy voice

Attributes [hide]

Bertram Willoughby, Male Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills Nature +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Undercommon, Orc, Goblin
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Elysande Reid, Female Human [Permalink]

Personal [hide]

Description: She wears a black vest and prefers grey and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down, and carries morningstars. Her long auburn hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are hazel.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born to loving parents in a slum to the north. Elysande liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day

Ideals: Fighting. Flaws: Ugly. Bonds: Nature, Criminal record, Poor. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Elysande Reid, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Insight +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs

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