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NPC Generator

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Vicky Camden, Female Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this eastern woman wears a brown vest and prefers white and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears her black hair up in a very large beehive style do. Her otherwise smooth face is marked with small tiny scars.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Dyer, who enjoyed hunting, Vicky was taken on many hunting expeditions. Vicky liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vicky fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting. Flaws: Ugly, Cynical. Bonds: Nature. Occupation: Barber

Voice: Slow speaker

Attributes [hide]

Vicky Camden, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 9 (-1)10 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Moonstone (70 gp). Freshwater pearl (10 gp). Alexandrite (1400 gp). Red spinel (140 gp).


Social Check DCs


Balimaar Altham, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He is generally shirtless and showing off his tattooed chest. He has a hunchback. He wears his silver hair down. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Balimaar is combative with any and all who dare try his patience in the slightest.

History: Born in the east to a Stableman, Balimaar learned a great deal about his father's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has achieved small success as a Stableman.

Motivation: He is greedy; and sabotage a competitor

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Job, Nature, Rich. Occupation: Stableman

Voice: Low range voice

Attributes [hide]

Balimaar Altham, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)10 (+0) 12 (+1)17 (+3)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp. Aquamarine (300 gp). Zircon (60 gp). Aquamarine (300 gp). 1 Minor magic item.


Social Check DCs


Matilda Langdon, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman is well dressed, constantly wearing a blue suit, yellow shirt, and red tie, and a wedding ring on her right hand. Her golden hair is still thick. She wears a mask on her face.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Matilda is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Born in the east to a Glassblower, Matilda learned a great deal about her mother's area of expertise. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She became a Glassblower soon after.

Motivation: She'd like to take her coworkers down a peg; and wants to raise her children well

Ideals: Philantrophist. Bonds: In love, Family, Job, Religious. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Matilda Langdon, Female Human Paladin 5
Medium (4'8") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)13 (+1) 15 (+2)14 (+2)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ermina Ainsworth, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a black shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her moppish black hair is in a traditional bowl cut. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is obsessed with her god.

History: She was born several months after her father was called into army service. From her teen years she was always beautiful and desirable, so people have always doted on her. She is searching for what she claims is her rightful reward.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Terse. Bonds: Attractive, Religious, Military. Occupation: Bather

Voice: Scottish accent

Attributes [hide]

Ermina Ainsworth, Female Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)9 (-1) 7 (-2)8 (-1)
Skills Arcana +2, Sleight of Hand +6
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs

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