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NPC Generator

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Advanced [show]


Giselle Addington, Female Human [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her red hair is knotted and matted. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is witty, but her monotone delivery comes off as unnerving Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She comes from a rich northern family. From her teen years she was always beautiful and desirable, so people have always doted on her. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Joker, Optimist. Bonds: Attractive, Rich. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Giselle Addington, Female Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)9 (-1) 16 (+3)7 (-2)
Skills Acrobatics +6, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Malachite (8 gp). Malachite (8 gp). Iolite (40 gp). Brown-green garnet (140 gp).


Social Check DCs


Anne Clare, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a blue vest and prefers grey and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her hazel eyes peer out from beneath her wide-brimmed blue hat.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now spends her time doing works of charity.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Cartwright

Voice: Soft and melodious

Attributes [hide]

Anne Clare, Female Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Black opal (1100 gp). Golden yellow topaz (1500 gp). Obsidian (10 gp).


Social Check DCs


Gerard Anderton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair, when down, is lengthy. His violet eyes are slightly larger than normal.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He left for the north, certain he would find work there.

Motivation: He would like to get married and retire; and he has a crush on the local brewer

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Has a crush. Occupation: Masseuse

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerard Anderton, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)16 (+3) 10 (+0)16 (+3)
Skills Athletics +3, Religion +6
Senses Passive Perception 10
Languages Common, Auran, Orc, Celestial
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 10000 cp. Eye agate (15 gp). Azurite (15 gp). Black pearl (1200 gp).


Social Check DCs


Charles Colton, Male Human [Permalink]

Personal [hide]

Description: He wears just a green suit, and he perpetually has his club ready. His hair, while still mostly brown, has prominent grey streaks. He wears a mask on his face.

Personality: Eccentric and domineering, Charles will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Fighting, Extrovert, Joker, Artistic. Bonds: Family. Occupation: Engraver

Voice: Speaks in third person

Attributes [hide]

Charles Colton, Male Human Paladin 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)15 (+2) 15 (+2)15 (+2)
Skills Nature +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Infernal, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Jasper (60 gp). Jasper (60 gp). Star rose quartz (60 gp). Rock crystal (60 gp).


Social Check DCs

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