Tim Compton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear brown clothing when he does not wear armor. He keeps his silver hair in a pixie cut. This brown eyed northerner is not easily forgotten.
Personality: He has a massive crush on the younger sibling of the Armorer who has hired him part-time. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is untrained/undisciplined, which makes him dangerous.
Motivation: Meet up once more with his childhood friend; and marry his brother to traveling adventurers
Ideals: Entrepeneur. Flaws: Insane. Bonds: Has a crush, Adventurer, Family. Occupation: Armorer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 18 (+4) | 8 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 400 gp. 4 Alchemist’s fire.
Richard Clive, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his brown hair up. He wears large thick round spectacles.
Personality: Confrontational and typically high on some drug or another. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Richard grew up listening to his father's many stories. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He moves from town to town, unable to find a place to settle.
Motivation: He desires power and/or immortality.
Flaws: Addict. Bonds: Attractive, Adventurer, Immigrant, Enemies. Occupation: Engraver
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 16 (+3) | 14 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 200 gp. Rose (70 gp). Violet garnet (900 gp). Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item.
Alexandre Ashley, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean brown cloak covering his clean studded leather. His hair is silver and very short. His hazel eyes are passionate and lively.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted, Persistence. Bonds: Immigrant, Slave. Occupation: Soapmaker
Voice: Raspy
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. Chalcedony (80 gp). Blue quartz (8 gp). Violet garnet (200 gp).
Oriel Tindall, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a weathered and beat up set of banded mail beneath an oversized tan coat. Her silver hair is slicked back into a classic pompadour. Her eyes are amber and beady.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. Further she is a bit of a stoner and is frequently out of it.
History: The child of western immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants revenge against illithids.
Flaws: Ugly, Addict. Bonds: Enemies, Immigrant. Occupation: Tailor
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 8 (-1) | 18 (+4) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Infernal, Abyssal, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 100 gp. 3 Antitoxin.
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