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NPC Generator

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Advanced [show]


Matilda Hallewell, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears clothing that is held on in multiple layers but all of it is in poor condition. Her tied-back hair is auburn. Her ears are large.

Personality: Her tongue was cut out and she uses sign language. She pushes her goals aggressively. She is also a coward if confronted.

History: Matilda was raised in a hard working conservative environment. When money was particularly tight she was walking through alleys when she overheard a Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Ugly, Disease, Fearful. Bonds: Poor, Job. Occupation: Hunter

Voice: Irish accent

Attributes [hide]

Matilda Hallewell, Female Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Insight +4, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs


Anthony Gracey, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his hair in dreadlocks. He has gleaming, smiling violet eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Anthony took refuge in the large cave and found the beat up mace and armor he uses now. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has comitted a past crime that haunts him to this day; and to prove his worth to the world

Ideals: Professionalism. Flaws: Impulsive. Bonds: Poor, Military, Nature. Occupation: Unemployed

Voice: High pitched and raspy

Attributes [hide]

Anthony Gracey, Male Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)11 (+0) 11 (+0)16 (+3)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp.


Social Check DCs


Ermina Brandon, Female Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears a grey collared shirt and green skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her auburn hair is greasy and uncared for. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does not trust anyone and sleeps with one eye open.

History: She was born at the edge of vast island. A gypsy cursed her at a young age, leading to her ugly appearance. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Disciplined. Flaws: Ugly, Insomniac, Disease. Bonds: Nature. Occupation: Server

Voice: Smooth and feminine

Attributes [hide]

Ermina Brandon, Female Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Marston, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He is wearing a long, green, dusty cloak. With a patchy brown beard and wild brown hair. His eyes are a pleasant gray.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Jocelyn is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Sold as a small child to a wizard, Jocelyn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has since lost track of the people in his past.

Motivation: Human compassion; and his relatives are trying to arrange a marriage

Ideals: Joker. Flaws: Racist. Bonds: Family, Mentor, Criminal record. Occupation: Body Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Jocelyn Marston, Male Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)17 (+3) 17 (+3)11 (+0)
Skills Deception +3, Perception +6
Senses Passive Perception 16
Languages Common, Goblin, Gnome, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp.


Social Check DCs

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