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Advanced [show]


Geva Wesley, Female Human [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She has done her best to style her golden hair to look like a famous performer. Her thin eyebrows rest above her beady blue eyes.

Personality: Her tongue was cut out and she uses sign language. Geva is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born to a pair of adventurers, Geva grew up listening to her father's many stories. Her first spouse was a Cartwright, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her brother's freedom.

Motivation: Doesn't want to be a Stableman and was forced into it by her family; and she desires power and/or immortality

Flaws: Ugly, Disease. Bonds: Family, Adventurer. Occupation: Stableman

Voice: Soft and mumbly

Attributes [hide]

Geva Wesley, Female Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)14 (+2) 9 (-1)13 (+1)
Skills History +5, Religion +5
Senses Passive Perception 9
Languages Common, Auran, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Zircon (80 gp). Deep blue spinel (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Barlow, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a faded coat and loose pants complete with wide-brimmed hat. Her brown hair is cut jaggedly and amateurishly. She wears crescent spectacles with a black brim.

Personality: She is witty, but her monotone delivery comes off as unnerving She is frequently practicing swordplay.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Mary took refuge in the old dungeon and found the beat up sai and armor she uses now. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content.

Ideals: Athletic, Joker. Flaws: Mundane. Bonds: Military, Nature. Occupation: Bricklayer

Voice: Switch between two voices

Attributes [hide]

Mary Barlow, Female Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)12 (+1) 10 (+0)14 (+2)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Galiena Dryden, Female Human [Permalink]

Personal [hide]

Description: She wears a blue costume with the symbols of the sun god on her torso. She carries with her a set of swords, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. With wild red hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Galiena took refuge in the large cave and found the beat up sword and armor she uses now. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Ideals: Fighting, Philantrophist, Opinionated. Bonds: Nature, Adventurer. Occupation: Bricklayer

Voice: Can't modulate volume

Attributes [hide]

Galiena Dryden, Female Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)10 (+0) 6 (-2)14 (+2)
Skills Athletics +5, History +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp.


Social Check DCs


Simon Upton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is fair and his fingers are delicate and long. He has a white handlebar mustache and slicked back white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a white middle class family as the only child. Through the years after Simon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Simon's mother didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and to share knowledge with the world

Ideals: Philantrophist, Logical. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Doctor

Voice: pre-pubescent

Attributes [hide]

Simon Upton, Male Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)10 (+0) 7 (-2)14 (+2)
Skills Athletics +2, Medicine +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Red garnet (50 gp). Aquamarine (300 gp). Rock crystal (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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