Williamina Winchester, Female Human [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears a simple burlap shirt and baggy pants. She conceals her nunchaku with her veritable burlap sack of a shirt. Her whole body is exceptionally muscular. She wears a colorful flower in her golden hair. She wears crescent spectacles with a black brim.
Personality: Williamina is depressed about a lot of things. She tends to be a nihilist. She is obsessed with finding treasure.
History: She is a Slaad in disguise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.
Motivation: She is greedy; and she desires power and/or immortality
Flaws: Depressed. Bonds: Immigrant, Attractive, Adventurer, Rich. Occupation: Layabout
Voice: Timid voice
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 200 gp.
Emeny Rodney, Female Human [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her black hair is styled in orderly dreadlocks. She wears a mask on her face.
Personality: She can speak with the recently deceased. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was granted martial powers by her dying sister.
Motivation: Her religion dominates her actions; and she is a bit of a kleptomaniac
Ideals: Gifted. Flaws: PTSD. Bonds: Poor, Attractive. Occupation: Sage
Voice: Pronounces O like U
Attributes [hide]
Medium (4'10") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 17 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 9 (-1) | 9 (-1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. A silver and pearl hairclip (20 gp). Gold dragon comb with red garnet eye (1600 gp). Cloth of gold vestments (70 gp). 1 Minor magic item. 1 Minor magic item.
Rolf Clapham, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and his gloved hand is found clutching a rapier. He sports a long red beard, and similarly colored long hair. His green unseeing eyes seem to look past you.
Personality: He is happy with his job as a Doctor. He turns his eye from what people do, preferring to live and let live. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the west to a Doctor, Rolf learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Rolf was left his father's suit of armor and trained in its use and care. He has achieved small success as a Doctor.
Motivation: Wants to open a new tavern.
Ideals: Logical. Flaws: Disease. Bonds: Job, Military. Occupation: Doctor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 13 (+1) | 18 (+4) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Terran, Abyssal, Orc, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Hematite (16 gp). Fiery yellow corundum (1400 gp). Alexandrite (400 gp).
Emma Atterton, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a green vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her green boots flare out at the collars. Her long blonde hair reaches down to her waist. She has blue eyes.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Animals are drawn to her, and she is able to talk to them.
History: She comes from a rich eastern family. A freak accident while working with her Fisher mother left her crippled. She has built up a small fortune and can afford her own way.
Motivation: Further expansion of business; and she would like to get married and retire
Ideals: Gifted. Flaws: Disease. Bonds: Job, Rich, Has a crush. Occupation: Mercenary
Voice: Squeaky
Attributes [hide]
Medium (4'8") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: Deep blue spinel (400 gp). Iolite (20 gp).
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