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NPC Generator

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Advanced [show]


Frederick Windsor, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze. He has a long black beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was always a brilliant, if unscrupulous mind. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Joker, Logical. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Carpenter

Voice: Low rumbling, strings words together

Attributes [hide]

Frederick Windsor, Male Human Paladin 5
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)9 (-1) 14 (+2)13 (+1)
Skills Athletics +5, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Old masterpiece painting (700 gp). Silver comb with moonstones (700 gp). Silver comb with moonstones (700 gp).


Social Check DCs


Shane Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing the road beaten gear of a warrior. His hair is short and white. He has a tattooed face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. Cursed with vampirism at a very young age, Shane has worked very hard to control his curse. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: A strong sense of loyalty to Human people; and to prove his worth to the world

Ideals: Fighting, Impeccable. Flaws: Impulsive, Disease, Racist. Bonds: Adventurer. Occupation: Mason

Voice: Voice breaks

Attributes [hide]

Shane Hallewell, Male Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)12 (+1) 12 (+1)15 (+2)
Skills Athletics +5, History +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Deep blue spinel (1100 gp). Rock crystal (80 gp). Fiery yellow corundum (500 gp).


Social Check DCs


Geoffrey Morton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears tan trousers with grey and tan striped suspenders. He wears various colorful collared shirts. His hair is always cut to a buzz. He has several tiny amber earrings on each ear.

Personality: He is very quiet and rarely speaks above a whisper. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the south to a Carpenter, Geoffrey learned a great deal about his father's area of expertise. He worked as a nervous Carpenter and found it very stressful. He has drifted from career to career and currently works as a Carpenter.

Motivation: Sabotage a competitor; and expand his business

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Nature, Job. Occupation: Carpenter

Voice: Excited and jittery

Attributes [hide]

Geoffrey Morton, Male Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)12 (+1) 13 (+1)17 (+3)
Skills Medicine +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Katherine Elton, Female Human [Permalink]

Personal [hide]

Description: This woman wears a worn and beaten armor, and sports empty pouches on her belt. With wild white hair. Her violet eyes have a joyful gleam in them most of the time.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there she went from mercenary job to mercenary job. She has built up a small fortune and can afford her own way.

Motivation: To share knowledge with the world; and to reunite with her old friends

Ideals: Opinionated, Logical. Bonds: Religious, Rich, Adventurer. Occupation: Map Maker

Voice: Hollow voice

Attributes [hide]

Katherine Elton, Female Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)9 (-1) 15 (+2)15 (+2)
Skills Animal Handling +5, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20 pp. Deep green spinel (150 gp). 1 Minor magic item.


Social Check DCs

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