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NPC Generator

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Advanced [show]


Jane Benson, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears silk and lounges about seductively. With bright white hair. Her eyes are gray.

Personality: Jane wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... Energy wise she seems alert and responsive.

History: The child of western immigrants she idolized her father. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Cartwright job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Disciplined, Professionalism. Bonds: Attractive, Immigrant, Job. Occupation: Cartwright

Voice: pre-pubescent

Attributes [hide]

Jane Benson, Female Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)9 (-1) 14 (+2)7 (-2)
Skills Investigation +2, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Aldous Coombs, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He is dressed in an above average manner, and his gloved hand is found clutching a ceremonial dagger. His hair is chestnut, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is fixated on the number 36. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He receives visions of the future at random moments

History: Born in the west to a Animal Trainer, Aldous learned a great deal about his mother's area of expertise. In his 15th year, his parents were killed by a orcs raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. He struck the Animal Trainer job and began his own company from there.

Motivation: He wants revenge against orcs; and someone believes him a fraud

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Job, Enemies. Occupation: Animal Trainer

Voice: Pronounces O like U

Attributes [hide]

Aldous Coombs, Male Human Paladin 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 8 (-1)17 (+3) 8 (-1)12 (+1)
Skills Arcana +6, Perception +2
Senses Passive Perception 12
Languages Common, Draconic, Elven, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Obsidian (14 gp). Blue star sapphire (1000 gp).


Social Check DCs


Heward Upton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He prefers to wear grey clothing when he does not wear armor, and his gloved hand is found clutching a sai. His red hair is thinning but still full. His eyes, though not visible through his cowl, are violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has been saving his money to try and buy his brother's freedom.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Impeccable. Flaws: Antagonistic, Forgetful. Bonds: Family, Job. Occupation: Slave Trader

Voice: Speaks with a cold

Attributes [hide]

Heward Upton, Male Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 7 (-2)13 (+1)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Lapis lazuli (4 gp). Malachite (4 gp).


Social Check DCs


Thomas Nash, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his auburn hair up in a very large beehive style do. His green unseeing eyes seem to look past you.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A true patriot, Thomas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a desert tribe. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting. Flaws: Disease. Bonds: Rich, Military, Nature. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Thomas Nash, Male Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Bloodstone (30 gp). Rhodochrosite (13 gp). Fiery yellow corundum (900 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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