Bertram Hayes, Male Human [Permalink]
Personal [hide]
Description: He wears a violet armored body suit, with a simple blue line shooting up and back down. He has a moderate pudge and is not very fit. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. This green eyed southerner is not easily forgotten.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Bertram took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.
Motivation: To find somewhere to settle down.
Ideals: Joker, Gifted. Flaws: Mundane. Occupation: Seamstress
Voice: American accent
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 21 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 7 (-2) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Katherine Warwick, Female Human [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears suspenders and pastel workpants. Her shirt is white, and she wears a heavy pastel leather apron most of the time. Her skin is also unnaturally pale. Her silver hair is smooth and relatively long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born a particularly ugly child, much to the horror of her parents. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She hasn't been sleeping well lately.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Joker. Flaws: Ugly, Insomniac, Hedonist. Bonds: Religious. Occupation: Cook
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 7
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 5 (-3) | 10 (+0) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Aquan, Abyssal, Gnome
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 200 gp. Jasper (30 gp). Chalcedony (30 gp).
Griselda Carlyle, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She typically wears a sleeveless long coat of deep brown leather and dull red iron scale mail. She has brown hair. Her violet eyes dart from person to person to random spaces in the air.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a small toy that she constantly fidgets with.
History: She was born several months after her father was called into army service. She worked as a nervous Baker and found it very stressful. She got away from her former life and has fallen to alcoholism.
Motivation: Further expansion of business; and sabotage a competitor
Flaws: Ugly, Sensitive, Addict. Bonds: Military, Job. Occupation: Baker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 200 gp.
Ermina Clayton, Female Human [Permalink]
Personal [hide]
Description: She usually wears her yellow robe and has her scimitar always slung over her shoulder, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. Her long red hair reaches down to her waist. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is overprotective of those who hire her services. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Ermina was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ermina took refuge in the old dungeon and found the beat up scimitar and armor she uses now. By chance she met her sister recently and the two have been together since.
Motivation: She's looking for her big break; and she has passion for adventuring and risk
Bonds: Guardian, Has a crush, Family, Nature, Adventurer. Occupation: Banker
Voice: Thin and wheezing
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Celestial, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp.
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Their contribution stands as a beacon of hope for all adventurers!


