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NPC Generator

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Advanced [show]


Giselle Roscoe, Female Human [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing colorful clothing, dressed as a Junk Dealer. Her moppish black hair is in a traditional bowl cut. She wears crescent spectacles with a black brim.

Personality: She is business-like. She takes instructions and follows them to the letter. She receives visions of the future at random moments

History: Born in a small village she learned the ways of the warrior from her mother. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Giselle took refuge in the old dungeon and found the beat up kukri and armor she uses now. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Giselle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's attracted to the PC; and she wants to get laid

Ideals: Professionalism, Gifted, Fighting. Flaws: Ugly. Bonds: Nature, Has a crush. Occupation: Junk Dealer

Voice: Deep voice with rolling R's

Attributes [hide]

Giselle Roscoe, Female Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)6 (-2) 12 (+1)12 (+1)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp. Sardonyx (70 gp). Golden yellow topaz (1200 gp). Alexandrite (1200 gp).


Social Check DCs


Frederick Ramsey, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Further he is a bit of a stoner and is frequently out of it.

History: The child of western immigrants he idolized his mother. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Flaws: Shy, Addict. Bonds: Adventurer, Attractive, Immigrant. Occupation: Tanner

Voice: Loud with bravado

Attributes [hide]

Frederick Ramsey, Male Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Abyssal, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Royal, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is well dressed, but even with his fine clothing he looks run-down. He has done his best to style his brown hair to look like a famous performer. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born on a small isolated farm. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their son. He worked as a Assassin, and he later adopted a second son.

Motivation: Retire the richest man in the south; and find a way to reverse the transformation of his brother

Ideals: Athletic, Entrepeneur. Flaws: Addict. Bonds: Nature, Family. Occupation: Assassin

Voice: Uses lots of figures of speech

Attributes [hide]

Hugh Royal, Male Human Paladin 5
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)11 (+0) 11 (+0)14 (+2)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. White opal (900 gp). Chrysoprase (20 gp). Blue quartz (5 gp). Eye agate (5 gp).


Social Check DCs


Drogo Marston, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His hair is greying and his face has many wrinkles. His fierce violet eyes like to dwell on things.

Personality: He is happy with his job as a Spice Merchant. He turns his eye from what people do, preferring to live and let live. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spice Merchant arts, while his mother instructed him in etiquette, music and courtly manner. Drogo was born on a far southern plains where he grew up under the tutelage of his father, an expert Spice Merchant. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and expand his business

Ideals: Philantrophist. Flaws: Depressed. Bonds: Job, Rich, Immigrant. Occupation: Spice Merchant

Voice: Old thin voice

Attributes [hide]

Drogo Marston, Male Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)9 (-1) 9 (-1)11 (+0)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs

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