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NPC Generator

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Lvl.
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Advanced [show]


Sarah Berkeley, Female Human [Permalink]

Personal [hide]

Description: Standing 4'7", this woman wears an entirely pastel suit with white socks and a vest with buckled shoes. Her hair is cut close to her head. Her gray eyes are slightly larger than normal.

Personality: She is witty, but her monotone delivery comes off as unnerving She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Sold as a small child to a brothel owner, Sarah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gifted student she started as a Sellsword, but she got bored and became a Mayor. She has set out to sabotage the competition.

Motivation: A deep hatred of dire rats; and further expansion of business

Ideals: Joker, Philantrophist. Bonds: Mentor, Job, Enemies. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Sarah Berkeley, Female Human Paladin 5
Medium (4'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)9 (-1) 12 (+1)7 (-2)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Rock crystal (80 gp). Citrine (80 gp).


Social Check DCs


Balimaar Beitz, Male Human [Permalink]

Personal [hide]

Description: This northern man wears grey painted combat armor at almost all times. His clothes are grease stained in places. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Architect. He is lazy and tries to find solutions quickly.

History: He was born in the north. His childhood dream was to be a Locksmith, but he was a colossal failure. He then took over the family business and is one of the better Architect for hire.

Motivation: To be a Locksmith again; and further expansion of business

Flaws: Lazy. Bonds: Poor, Immigrant, Job. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Balimaar Beitz, Male Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)14 (+2) 17 (+3)16 (+3)
Skills History +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Terran, Aquan
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10 pp. Star rose quartz (80 gp). Lapis lazuli (8 gp). Chrysoberyl (50 gp). Rock crystal (80 gp).


Social Check DCs


Beatrice Ramsay, Female Human [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a simple burlap shirt and baggy pants. She conceals her dagger with her veritable burlap sack of a shirt. Her auburn hair is long and unkept. Her ears are large.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born to a criminal king-pin and mafia family She struck it rich when she found rare goods in large quantities. She left for the south, certain she would find work there.

Motivation: Wants to have a good time and be beloved; and she has money and likes to spend it

Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Criminal record, Rich. Occupation: Tanner

Voice: Speaks with lips pursed

Attributes [hide]

Beatrice Ramsay, Female Human Paladin 5
Medium (4'11") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)9 (-1) 10 (+0)14 (+2)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Deep green spinel (60 gp). Red-brown spinel (60 gp). Star ruby (1600 gp).


Social Check DCs


Emeny Stapleton, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she likes to wear brown tank tops with violet skirt. Her red hair is styled in orderly dreadlocks. Her face is scarred and worn.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She invites people to come help in her community garden.

History: Born to a pair of adventurers, Emeny grew up listening to her mother's many stories. A freak accident while working with her Healer mother left her crippled. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Herbalist

Voice: Spits and sputters

Attributes [hide]

Emeny Stapleton, Female Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 12 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)14 (+2) 14 (+2)9 (-1)
Skills Medicine +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnoll, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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