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NPC Generator

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Advanced [show]


Solomon Paxton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a black tunic with yellow highlights, and long white pants that bunch up around his shoes. He has a very tight haircut. His fierce gray eyes like to dwell on things.

Personality: He is calm most of the time but flees social interaction. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Armorer arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Solomon took refuge in the large cave and found the beat up glaive and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Optimist. Flaws: Shy, Greedy. Bonds: Rich, Nature. Occupation: Armorer

Voice: Smoker's lung

Attributes [hide]

Solomon Paxton, Male Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)11 (+0) 12 (+1)11 (+0)
Skills Arcana +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Clinton, Female Human [Permalink]

Personal [hide]

Description: This woman wears pastel leather gloves, a pastel jacket, and tight pants, and sports empty pouches on her belt. Her blonde hair is slicked back into a classic pompadour. She has a tattooed face.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Carter.

Motivation: To share knowledge with the world; and expand her business

Ideals: Philantrophist, Gifted, Logical. Bonds: Attractive, Job. Occupation: Carter

Voice: Slurs words

Attributes [hide]

Alice Clinton, Female Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)15 (+2) 10 (+0)11 (+0)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 10
Languages Common, Abyssal, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. Gold and topaz bottle stopper cork (1200 gp). Silver comb with moonstones (900 gp). Solid gold idol (1200 gp). Gold dragon comb with red garnet eye (1200 gp). 1 Darkwood Buckler.


Social Check DCs


Emma Breeden, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blonde stubble. She prefers to wear flannel. She has a hunchback. Her blonde hair is unkempt and raggedy. Her face is covered beneath a completely black helmet.

Personality: She loves telling others what to do and how they should feel about things. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Emma was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Carter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: She wants revenge against dire rats; and someone believes her a fraud

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Carter

Voice: Scottish accent

Attributes [hide]

Emma Breeden, Female Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)18 (+4) 11 (+0)9 (-1)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven, Undercommon, Infernal
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp.


Social Check DCs


Aldous Harrington, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His white hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was always a brilliant, if unscrupulous mind. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.

Motivation: A strong sense of loyalty to Human people; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Logical. Flaws: Insane, Racist. Bonds: Religious. Occupation: Layabout

Voice: Mousy voice

Attributes [hide]

Aldous Harrington, Male Human Paladin 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)9 (-1) 15 (+2)12 (+1)
Skills Intimidation +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. Golden yellow topaz (1600 gp). Blue quartz (4 gp). Obsidian (4 gp). 1 Minor magic item.


Social Check DCs

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