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NPC Generator

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Advanced [show]


Trym Breeden, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a simple white robe with violet stripes complete with hood. His black hair is long and unkept. His eyes, though not visible through his cowl, are amber.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of a Performer, who enjoyed hunting, Trym was taken on many hunting expeditions. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Justice. Flaws: Ugly. Bonds: In love, Nature, Adventurer. Occupation: Brewer

Voice: Sleepy voice

Attributes [hide]

Trym Breeden, Male Human Paladin 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)11 (+0) 8 (-1)9 (-1)
Skills Acrobatics +6, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Moonstone (30 gp). Aquamarine (400 gp). Brown-green garnet (50 gp). Lapis lazuli (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Denholm, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears baggy black pantaloons and a yellow scarf. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny emerald earrings on each ear.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a desert tribe. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Human people; and money/treasure

Ideals: Justice. Flaws: Racist. Bonds: Rich, Attractive, Nature. Occupation: Guard

Voice: Sounds elderly

Attributes [hide]

Chad Denholm, Male Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 9 (-1)11 (+0)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Orc, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item.


Social Check DCs


William Clapham, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His right leg appears badly burned and disfigured. His long white hair reaches down to his waist. His skin is flawless and his blue eyes scan people very quickly.

Personality: He exudes charisma. He is a tour de force of persuasion. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Doctor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Bonds: Rich, Attractive, Criminal record. Occupation: Doctor

Voice: Can't modulate volume

Attributes [hide]

William Clapham, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 13 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 5 (-3)10 (+0) 9 (-1)14 (+2)
Skills Stealth +5, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a white feathered hat and white clothes. With bright brown hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: He is almost excessively polite to everyone, even when angry. He invites people to come help in his community garden.

History: The child of a Spy, who enjoyed hunting, Roland was taken on many hunting expeditions. Cursed with lycanthropy at a very young age, Roland has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist. Flaws: Shy, Insane, Disease. Bonds: Attractive, Nature. Occupation: Seamstress

Voice: Low and grunting

Attributes [hide]

Roland Gladstone, Male Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Medicine +3, Nature +5
Senses Passive Perception 10
Languages Common, Terran, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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