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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Trey Stanley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a white wide-brimmed hat and white clothes. He is tall, broad shouldered and powerfully built. His hair is always cut to a buzz. His eyes are green and he is always smoking a pipe.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with his god.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He now owns his own business.

Motivation: Regain custody of his daughter; and human compassion

Flaws: Racist. Bonds: Family, Religious, Slave, Job. Occupation: Bellfounder

Voice: Speaks with lips pursed

Attributes [hide]

Trey Stanley, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)5 (-3) 10 (+0)7 (-2)
Skills Performance +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp.


Social Check DCs


Elizabeth Graham, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her silver hair is lengthy. This gray eyed northerner is not easily forgotten.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She takes great joy in being the best Architect in town.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Architect. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep; and she'd like to take her coworkers down a peg

Flaws: Disease, Insomniac. Bonds: Poor, Nature, Job. Occupation: Architect

Voice: Dark and ominous

Attributes [hide]

Elizabeth Graham, Female Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)7 (-2) 13 (+1)11 (+0)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp.


Social Check DCs


Herleva Wordsworth, Female Human [Permalink]

Personal [hide]

Description: 4'11" and muscular, this eastern woman wears very tight pants and wife beaters, though occasionally she sports a blue coat. Her blonde hair is matted, messy, and big. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is witty, but her monotone delivery comes off as unnerving She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Locksmith father left her crippled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Athletic, Joker. Flaws: Ugly, Insane, Disease. Occupation: Fortune-teller

Voice: Scandinavian accent

Attributes [hide]

Herleva Wordsworth, Female Human Paladin 5
Medium (4'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)9 (-1) 15 (+2)9 (-1)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Herleva Gresham, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears skinny pants and wears a violet and tan robe with the hood down. She keeps her long brown hair kept up in a rat tail. She has gleaming, smiling gray eyes.

Personality: While she acts the brute, she is far gentler than she would appear. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born the only child of a wealthy merchant. Brilliant and gifted she never wanted to apply herself. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Herleva fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Fighting, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Sage

Voice: Low and grunting

Attributes [hide]

Herleva Gresham, Female Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 15 (+2)10 (+0)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Eye agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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