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NPC Generator

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Advanced [show]


Anselm Ashton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fine chain shirt which he covers with grey colored cloaks and clothing. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Anselm is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Dilettante mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To unite with his brother.

Ideals: Athletic, Gifted. Flaws: Ugly, Disease. Bonds: Family. Occupation: Banker

Voice: French accent

Attributes [hide]

Anselm Ashton, Male Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 80 pp.


Social Check DCs


Balimaar Beverly, Male Human [Permalink]

Personal [hide]

Description: He wears a tan tunic with black highlights, and long white pants that bunch up around his shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a colorful flower in his golden hair. His amber eyes peer out from beneath his feathered tan hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Balimaar is combative with any and all who dare try his patience in the slightest.

History: He was born to a criminal king-pin and mafia family His mother was a mechanic, and taught him how to fix just about anything. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker, Justice, Persistence. Bonds: Attractive, Criminal record. Occupation: Jeweler

Voice: Scratchy, weak

Attributes [hide]

Balimaar Beverly, Male Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 16 (+3)9 (-1)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Giant, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gomory Dalton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears violet cloth garments or leather armor. He wears a colorful flower in his blonde hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Navigator.

Motivation: Wishes to resurrect an old love.

Ideals: Joker. Bonds: Attractive, In love, Poor, Job. Occupation: Navigator

Voice: Smooth and feminine

Attributes [hide]

Gomory Dalton, Male Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)7 (-2) 12 (+1)16 (+3)
Skills Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Brown-green garnet (120 gp).


Social Check DCs


Miles Nash, Male Human [Permalink]

Personal [hide]

Description: He wears violet painted combat armor at almost all times. He is portly but not overly obese. His red hair is kept up in a ponytail inside a top hat. His hazel eyes are slightly larger than normal.

Personality: He is extraordinarily eccentric. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a Interpreter, his father struggled to pay the bills. Cursed with a spirit at a very young age, Miles has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is terrified, and will act out of fear.

Flaws: Insane, Fearful, Disease. Bonds: Poor. Occupation: Spy

Voice: Laughs frequently while speaking

Attributes [hide]

Miles Nash, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)9 (-1) 13 (+1)15 (+2)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs

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