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NPC Generator

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Ability Scores
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Advanced [show]


Millicent Tinley, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman dresses well, wearing tan shirts, loose pants, and blazers most of the time, and a wedding ring on her left hand. Her hair is cut close to her head. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born in the north to a Assassin, Millicent learned a great deal about her mother's area of expertise. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has worked as a Assassin like her mother before her.

Motivation: To be a Bricklayer again; and further expansion of business

Ideals: Passionate, Philantrophist. Bonds: Attractive, In love, Job. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

Millicent Tinley, Female Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 5 (-3)15 (+2) 18 (+4)12 (+1)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Celestial, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 30000 cp.


Social Check DCs


Peter Abram, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black costume with the symbols of strength on his torso. His golden hair is knotted and matted. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a Shipwright, his mother struggled to pay the bills. His mother took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Barrister for hire.

Motivation: Wants to open a new tavern; and to be a shipwright again

Flaws: Ugly, Shy. Bonds: Job, Poor, Nature. Occupation: Barrister

Voice: Mumbles to self between sentences

Attributes [hide]

Peter Abram, Male Human Paladin 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +2, History +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp.


Social Check DCs


John Willoughby, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His long chestnut hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He is almost excessively polite to everyone, even when angry. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful wizard made him what he is. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. John's father didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor. Occupation: Sellsword

Voice: Speaks with back of mouth

Attributes [hide]

John Willoughby, Male Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)13 (+1) 7 (-2)7 (-2)
Skills Animal Handling +1, History +4
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Obsidian (11 gp). Red spinel (160 gp). Sard (70 gp). Moss agate (11 gp). 1 Minor magic item.


Social Check DCs


Roland Marley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in earthy colors with a yellow and blue handkerchief worn on his left side. His silver hair and beard is wavy and long. He has a dull look in his hazel eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His first spouse was a Layabout, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Disciplined, Impeccable. Bonds: Religious, Family. Occupation: Slave Trader

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roland Marley, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)15 (+2) 9 (-1)16 (+3)
Skills Animal Handling +2
Senses Passive Perception 9
Languages Common, Giant, Ignan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Amber (150 gp). Alexandrite (600 gp).


Social Check DCs

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