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NPC Generator

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Advanced [show]


Ella Oakley, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a faded coat and loose pants complete with deerstalker hat. Her auburn hair is cut short. Her otherwise smooth face is marked with small tiny scars.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Military. Occupation: Scribe

Voice: Timid voice

Attributes [hide]

Ella Oakley, Female Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)14 (+2) 17 (+3)10 (+0)
Skills Investigation +5, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20000 cp.


Social Check DCs


Millicent Atherton, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman is perpetually draped in fineries, but all of this concealed by her earthly robes. and is in decent physical shape. Her hair is cut close to her head. Her violet unseeing eyes seem to look past you.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is obsessed with a lost civilization.

History: Millicent was born with her father's beautiful face. Her homeland was ravaged by war and she spent much of her life rebuilding it. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined. Flaws: Disease, PTSD. Bonds: Attractive, Adventurer. Occupation: Animal Trainer

Voice: Mousy voice

Attributes [hide]

Millicent Atherton, Female Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)11 (+0) 14 (+2)8 (-1)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Isabella Carlyle, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. She is tall, broad shouldered and powerfully built. Her silver hair is knotted and matted. She tend to wears goggles to shield her eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not trust anyone and sleeps with one eye open.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gifted student she started as a Junk Dealer, but she got bored and became a Spy. She has drifted from career to career and currently works as a Spy.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Rich, Job. Occupation: Spy

Voice: Low and grunting

Attributes [hide]

Isabella Carlyle, Female Human Paladin 5
Medium (4'11") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Susannah Copeland, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is well dressed, but even with her fine clothing she looks run-down. She has no hair. She has gleaming, smiling brown eyes.

Personality: She is overprotective of those who hire her services. Further she is a bit of a stoner and is frequently out of it.

History: Born to a poor family in the city she treasured whatever gifts she got. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Susannah took refuge in the large cave and found the beat up greataxe and armor she uses now. She's since become an addict/alcoholic.

Motivation: To protect her home.

Flaws: Ugly, Addict. Bonds: Guardian, Poor, Nature. Occupation: Masseuse

Voice: Dark and ominous

Attributes [hide]

Susannah Copeland, Female Human Paladin 5
Medium (4'7") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)15 (+2) 12 (+1)11 (+0)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common, Undercommon, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Solid gold idol (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs

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