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NPC Generator

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Advanced [show]


Emma Rutland, Female Human [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She sports a flattop hair cut. Her brown unseeing eyes seem to look past you.

Personality: She has a massive crush on the younger sibling of the Herbalist who has hired her part-time. She is used to getting what she wants. In part because she is a meticulous planner.

History: The child of a Apothecary, who enjoyed hunting, Emma was taken on many hunting expeditions. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: Wants her loneliness to end.

Ideals: Professionalism. Flaws: Disease. Bonds: Has a crush, Nature, Rich. Occupation: Herbalist

Voice: Hissing voice

Attributes [hide]

Emma Rutland, Female Human Paladin 5
Medium (4'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 12 (+1)16 (+3)
Skills Animal Handling +4, Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Pink pearl (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rosalind Tickle, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She likes to wear ponchos typically of a light black in addition to tight pants. Her white hair is singed and shortened. She wears large thick round spectacles.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She got into the Merchant business at a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To pay off her debts; and sabotage a competitor

Flaws: Ugly. Bonds: Job, Rich, Religious, Nature, Debt. Occupation: Merchant

Voice: American accent

Attributes [hide]

Rosalind Tickle, Female Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)7 (-2) 9 (-1)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Black pearl (200 gp). Hematite (13 gp). Iolite (50 gp). Sard (50 gp). 1 Minor magic item.


Social Check DCs


William Appleton, Male Human [Permalink]

Personal [hide]

Description: He wears a white collared shirt and green pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He carries with him a set of bows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His red hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. William took refuge in the large cave and found the beat up bow and armor he uses now. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with his sister.

Ideals: Fighting, Gifted. Bonds: Attractive, Family, Nature. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

William Appleton, Male Human Paladin 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)12 (+1) 13 (+1)7 (-2)
Skills Intimidation +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40000 cp. Golden yellow topaz (1100 gp). Chrysoprase (80 gp). Carnelian (80 gp).


Social Check DCs


Kyle Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple blue robe with green stripes complete with hood. His chestnut hair is kept up in a ponytail inside a top hat. His brown eyes peer out from beneath his top blue hat.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with finding treasure.

History: His parents moved while he was still in utero so he is the first generation to be born here. Kyle abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Marshal.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has passion for adventuring and risk

Ideals: Joker. Bonds: Adventurer, Immigrant, Job, Enemies. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Kyle Ainsley, Male Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)10 (+0) 17 (+3)12 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp.


Social Check DCs

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