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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Vicky Deighton, Female Human [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a tight fitting black shirt and pants. Her whole body is exceptionally muscular. She wears her auburn hair down. Her ears are large.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She pushes her goals aggressively. She is also a coward if confronted.

History: She got into the Barkeep business at a young age. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is unsatisfied with her job; and she is terrified, and will act out of fear

Flaws: Ugly, Fearful. Bonds: Immigrant, Job, Criminal record. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Vicky Deighton, Female Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +2, Investigation +5
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 4 Holy water. 1 Antitoxin. 4 Holy water.


Social Check DCs


Alice Home, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her red hair is kept up in a ponytail inside a broad hat. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Flattery will make her almost putty in your hands.

History: Alice was born with her father's beautiful face. Like her father and her sister before her, after school she went straight into learning to become a Bounty Hunter. She became a Bounty Hunter soon after.

Motivation: Expand her business.

Ideals: Athletic. Flaws: Insomniac, Selfish. Bonds: Attractive, Job. Occupation: Bounty Hunter

Voice: High pitched and raspy

Attributes [hide]

Alice Home, Female Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Mitchell, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a black cloak and cross-gartered white stockings. He has a small bristly mustache and wavy golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is an amazing painter.

History: Shane was born the youngest of three triplets. Through the years after Shane was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Shane's father didn't care for him much, and the feeling was mutual. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Spy

Voice: Laughs frequently while speaking

Attributes [hide]

Shane Mitchell, Male Human Paladin 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)17 (+3) 13 (+1)13 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Celestial, Terran, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Hematite (10 gp). Freshwater pearl (10 gp). Star ruby (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Marleigh, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt, marred by chocolates. He wears his hair in dreadlocks. His ears are large.

Personality: A deeply religious man he believes everything happens for a reason. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born to a criminal king-pin and mafia family From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Flaws: Ugly. Bonds: Religious, Enemies, Criminal record, Adventurer. Occupation: Actor

Voice: Hard of hearing, loud

Attributes [hide]

Thomas Marleigh, Male Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)13 (+1) 11 (+0)8 (-1)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. Silver pearl (40 gp). Tourmaline (40 gp). Deep blue spinel (1500 gp). Moonstone (30 gp).


Social Check DCs

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