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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gilbert Lindsey, Male Human [Permalink]

Personal [hide]

Description: This northern man very much looks the part of a Fortune-teller. His clothes are grease stained in places. His brown hair, when down, is lengthy. His eyes are gray and catlike.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: Further expansion of business; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Professionalism, Entrepeneur. Bonds: Job, Poor, Immigrant. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Gilbert Lindsey, Male Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)10 (+0) 17 (+3)12 (+1)
Skills Persuasion +4, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1000 sp. Red-brown spinel (100 gp).


Social Check DCs


Eva Holton, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She usually wears her tan robe and has her scimitar always slung over her shoulder. Her hair is always cut to a buzz. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her mother raised her in a mountain cabin. Her father took her hunting and taught her how to get in the mind of other creatures. She has taken up work as a Fletcher and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Wants to open a new tavern.

Ideals: Joker. Flaws: PTSD. Bonds: Attractive, Job, Nature. Occupation: Fletcher

Voice: Jittery and nervous

Attributes [hide]

Eva Holton, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 14 (+2)9 (-1)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Deep green spinel (80 gp). Peridot (30 gp). Golden yellow topaz (300 gp).


Social Check DCs


Ida Home, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a fine chain shirt which she covers with blue colored cloaks and clothing. She has no hair. Her eyes are green and beady.

Personality: She will rave to anyone who will listen. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Gifted from a young age, Ida studied abroad. After coming to the age of reason, Ida took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She struck the Performer job and began her own company from there.

Motivation: She feels that her past leaves her morally obligated to help; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Criminal record, Job. Occupation: Performer

Voice: Pronounces difficult words wrong

Attributes [hide]

Ida Home, Female Human Paladin 5
Medium (4'11") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills Investigation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. Lapis lazuli (12 gp). Azurite (12 gp).


Social Check DCs


Manfred Tatum, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses in collared shirts and wears a proper scarf over his head. His tied-back hair is chestnut. His otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Manfred enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a forest tribe. A gifted student he started as a Roofer, but he got bored and became a Architect. He has set out to sabotage the competition.

Motivation: He is greedy; and balancing his hectic life and new architect responsibilities is difficult

Flaws: Shy, Hedonist. Bonds: Nature, Job, Rich. Occupation: Architect

Voice: Puts emphasis on the wrong words

Attributes [hide]

Manfred Tatum, Male Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Nature +4, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20000 cp.


Social Check DCs

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