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NPC Generator

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Advanced [show]


William Hale, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is dressed in an above average manner. He is an epitome of beauty. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also hits on women, regardless of circumstances.

History: He is a Chromatic Dragon in disguise. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to travel the world and help people.

Motivation: He wants to get laid.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer. Occupation: Bookbinder

Voice: Soothing and warm

Attributes [hide]

William Hale, Male Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Deception +4, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10000 cp.


Social Check DCs


Kody Shelly, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He sports red clothing, slightly heavier than average wear, marred by chocolates. His silver hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. When he's not drinking or sleeping the drinks off, he's doing singing.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Kody abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Artistic. Flaws: Ugly, Insane, Selfish. Bonds: Adventurer. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

Kody Shelly, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)17 (+3) 14 (+2)15 (+2)
Skills History +6, Nature +6
Senses Passive Perception 12
Languages Common, Undercommon, Terran, Orc
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Aquamarine (200 gp). Deep blue spinel (200 gp). Deep blue spinel (200 gp). Red-brown spinel (40 gp).


Social Check DCs


John Langley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses in green turtlenecks beneath a brown coat with black slacks. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invites people to come help in his community garden.

History: He got into the Glassblower business at a young age. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In the meantime he has taken over work as a Glassblower and occasionally as a mercenary.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to open a new tavern

Ideals: Joker, Philantrophist. Bonds: Job, Adventurer, Criminal record. Occupation: Glassblower

Voice: Nasally tone

Attributes [hide]

John Langley, Male Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)14 (+2) 16 (+3)16 (+3)
Skills Deception +6, Nature +5
Senses Passive Perception 13
Languages Common, Celestial, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs


Charles Springfield, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time. He is physically well-built. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. His brown eyes dart from person to person.

Personality: Charles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He receives visions of the future at random moments

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barrister arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Charles took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Extrovert, Gifted. Bonds: Attractive, Rich, Enemies. Occupation: Barrister

Voice: Hollow voice

Attributes [hide]

Charles Springfield, Male Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 8 (-1)12 (+1)
Skills Athletics +3, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs

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