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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Lewis Hackney, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a robe, a symbol of strength around his neck, and a hand crossbow on his belt. His long white hair is drawn into a two foot long braid. He has gleaming, smiling hazel eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a small toy that he constantly fidgets with.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often

Ideals: Fighting, Athletic, Disciplined. Flaws: Addict. Bonds: Religious. Occupation: Junk Dealer

Voice: Breathy voice

Attributes [hide]

Lewis Hackney, Male Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 14 (+2)11 (+0)
Skills Nature +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Drogo Ramsey, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple green robe with black stripes complete with hood. His moppish brown hair is in a traditional bowl cut. His gray unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Sellsword. He works hard and plays hard.

History: The child of a Map Maker, who enjoyed hunting, Drogo was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He inherited the family business which he has now maintained for 6 years.

Motivation: He is unsatisfied with his job.

Ideals: Entrepeneur. Flaws: Disease, Hedonist. Bonds: Job, Nature. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Drogo Ramsey, Male Human Paladin 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)6 (-2) 8 (-1)12 (+1)
Skills Investigation +1, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Golden yellow topaz (1000 gp). 1 Minor magic item.


Social Check DCs


Everard Royston, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in an above average manner. His silver hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is calm most of the time but flees social interaction. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Shy, Forgetful. Bonds: Attractive, Military, Criminal record. Occupation: Engraver

Voice: Spits words with contempt

Attributes [hide]

Everard Royston, Male Human Paladin 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 14 (+2)16 (+3)
Skills Performance +6, Stealth +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Tiger eye turquoise (8 gp). Rock crystal (60 gp).


Social Check DCs


Bertram Tickle, Male Human [Permalink]

Personal [hide]

Description: A 5'7" western man, he prefers to wear flannel. He wears a small hat to cover his moderate length golden hair. His eyes are amber and catlike.

Personality: While he acts the brute, he is far gentler than he would appear. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Bertram lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: To be a Architect again; and meet up once more with his childhood friend

Ideals: Fighting, Joker. Bonds: Family, Adventurer, Job. Occupation: Actor

Voice: Squeaky

Attributes [hide]

Bertram Tickle, Male Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)18 (+4) 12 (+1)16 (+3)
Skills Acrobatics +2, Persuasion +6
Senses Passive Perception 11
Languages Common, Auran, Goblin, Gnome, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Alexandrite (800 gp). Golden yellow topaz (800 gp).


Social Check DCs

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