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NPC Generator

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Advanced [show]


Millicent Barney, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a faded coat and loose pants complete with broad hat. Her hair is blonde and curly. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: When she was but 3 years old her parents immigrated from the south. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is a bit of a kleptomaniac

Ideals: Justice. Flaws: Shy. Bonds: Immigrant, Attractive, Criminal record. Occupation: Crown-heir

Voice: Uses lots of figures of speech

Attributes [hide]

Millicent Barney, Female Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 17 (+3)7 (-2)
Skills Athletics +4, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Freshwater pearl (14 gp). Violet garnet (300 gp).


Social Check DCs


Sybil Wedgwood, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she dresses well, typically a more casual-formal manner. Her blonde hair is styled in orderly dreadlocks. Her fair skin shows little sign of her aristocratic breeding.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born to a Sellsword, her father struggled to pay the bills. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Farmer work with an outfit from a few towns over. Farmer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She used her abilities to trick people and travel the world for free.

Motivation: Further expansion of business.

Flaws: Insane. Bonds: Attractive, Job, Criminal record, Poor. Occupation: Farmer

Voice: Complex vocabulary, royal

Attributes [hide]

Sybil Wedgwood, Female Human Paladin 5
Medium (4'10") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)15 (+2) 11 (+0)10 (+0)
Skills History +5, Intimidation +3
Senses Passive Perception 10
Languages Common, Terran, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30000 cp. Golden pearl (140 gp). Lapis lazuli (11 gp). Smoky quartz (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Cooper, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a scythe. His feathered hat is riddled with cuts and holes. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born on a small isolated farm. His family was turned out during the war. He and his family wandered west to less war torn lands. Since then, he has sought to make the best of life.

Motivation: Nothing but the best is good enough for him.

Ideals: Optimist. Flaws: Ugly, PTSD. Bonds: Poor, Nature. Occupation: Butcher

Voice: Jamaican accent

Attributes [hide]

Theodoric Cooper, Male Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)15 (+2) 15 (+2)5 (-3)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gunter Watson, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Marshal, and carries greatswords. He sports a flattop hair cut. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He comes from a rich southern family. A gifted student he started as a Detective, but he got bored and became a Marshal. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: He is greedy; and wants to open a new tavern

Ideals: Fighting, Gifted. Bonds: Job, Attractive, Rich. Occupation: Marshal

Voice: Hissing voice

Attributes [hide]

Gunter Watson, Male Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)10 (+0) 11 (+0)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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