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NPC Generator

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Advanced [show]


Cecily Landon, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a green collared shirt and tan skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt. Her tied-back hair is auburn. Her fierce hazel eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born in the south, but her parents moved at a very young age to the north. She has had some formal painting training, and achieved minor success. She hasn't been sleeping well lately.

Motivation: Wishes to resurrect an old love; and to get a good night's sleep

Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: In love, Immigrant. Occupation: Mortician

Voice: Eastern European accent

Attributes [hide]

Cecily Landon, Female Human Paladin 5
Medium (4'7") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 57 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)17 (+3) 14 (+2)14 (+2)
Skills Arcana +6
Senses Passive Perception 12
Languages Common, Ignan, Gnome, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Obsidian (13 gp). White pearl (60 gp).


Social Check DCs


Gerald Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears a green collared shirt and grey pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His silver hair is cut short with large spiked bangs in the front. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. His father was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Persistence. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Sculptor

Voice: Booming voice

Attributes [hide]

Gerald Eastaughffe, Male Human Paladin 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)11 (+0) 7 (-2)18 (+4)
Skills History +3, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 pp.


Social Check DCs


William Adley, Male Human [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his green robe. His silver hair is lengthy and is close to two feet long. His green eyes dart from person to person.

Personality: His tongue was cut out and he uses sign language. As long as the job gets done he does not care how it got done.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted psionic powers by his dying sister.

Motivation: To reunite with his absent father; and doesn't want to be a bounty hunter and was forced into it by his family

Ideals: Professionalism, Gifted. Flaws: Disease. Bonds: Poor, Family. Occupation: Bounty Hunter

Voice: Speaks with back of mouth

Attributes [hide]

William Adley, Male Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)6 (-2) 18 (+4)17 (+3)
Skills Acrobatics +5, Religion +1
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 100 gp.


Social Check DCs


Ahlyssa Tyndall, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears loose pants and a collared shirt complete with sweater beneath her coat. With bright blonde hair. She wears round tiny glasses practically rammed into her face.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Ahlyssa lived on a farm with her father, near the main road leading to a nearby town. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She was always very intelligent and has formed a secret society of specialists.

Motivation: Her spouse's relatives view her with great suspicion; and she has money and likes to spend it

Flaws: Forgetful, Racist, Secretive. Bonds: Family, Rich. Occupation: Mortician

Voice: Timid voice

Attributes [hide]

Ahlyssa Tyndall, Female Human Paladin 5
Medium (4'7") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)15 (+2) 15 (+2)15 (+2)
Skills Deception +5, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs

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