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NPC Generator

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Advanced [show]


Dustin Copeland, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy golden hair. His eyes are hazel and beady.

Personality: He has always had a great fascination with Human culture. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: To prove his worth to the world.

Flaws: Ugly, Racist, Impulsive. Bonds: Rich, Nature. Occupation: Knight

Voice: Scottish accent

Attributes [hide]

Dustin Copeland, Male Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 8 (-1)9 (-1) 11 (+0)10 (+0)
Skills Acrobatics +6, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp. Amethyst (140 gp). Tiger eye turquoise (13 gp). Tourmaline (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His moppish black hair is in a traditional bowl cut. His fierce blue eyes like to dwell on things.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. The war was a terrible time for him, and Guy does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: When he was but 7 years old his parents immigrated from the south. When Guy reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: Money/treasure.

Ideals: Optimist. Flaws: Depressed. Bonds: Rich, Military, Immigrant. Occupation: Sculptor

Voice: Jittery and nervous

Attributes [hide]

Guy Tindall, Male Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 16 (+3)10 (+0) 14 (+2)9 (-1)
Skills Performance +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vicky Washington, Female Human [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She is portly but not overly obese. Her hair is cut close to her head. Her eyes are blue and catlike.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is used to getting what she wants. In part because she is a meticulous planner.

History: Vicky was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Engraver. Days after completing her studies, news broke out that her hometown was attacked by giants. Vicky was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Professionalism. Bonds: Attractive, Job, Enemies, Adventurer. Occupation: Engraver

Voice: Speaks through clenched teeth

Attributes [hide]

Vicky Washington, Female Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 10 (+0)15 (+2) 15 (+2)9 (-1)
Skills Deception +2, History +5
Senses Passive Perception 12
Languages Common, Ignan, Druidic
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Melissa Kent, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is generally well dressed albeit a few years behind the times. She has chestnut hair. She has gleaming, smiling hazel eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She misses her home and complains about the freezing weather, even in summer.

History: Her father raised her in a mountain cabin. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by orcs. Melissa was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: Someone believes her a fraud.

Ideals: Joker. Bonds: Attractive, Immigrant, Nature, Enemies. Occupation: Stylist

Voice: Mumbles to self between sentences

Attributes [hide]

Melissa Kent, Female Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 6 (-2)11 (+0) 15 (+2)18 (+4)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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