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NPC Generator

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Advanced [show]


Elysande Kent, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her golden hair is cut short with large spiked bangs in the front. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: A deeply religious woman she believes everything happens for a reason. Elysande is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with a spirit at a very young age, Elysande has worked very hard to control her curse. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To unite with her sister.

Ideals: Entrepeneur. Flaws: Disease, Insomniac. Bonds: Religious, Family. Occupation: Shoemaker

Voice: Pronounces O like U

Attributes [hide]

Elysande Kent, Female Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)10 (+0) 15 (+2)18 (+4)
Skills History +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: White pearl (130 gp). Coral (130 gp). Tourmaline (130 gp). 1 Minor magic item.


Social Check DCs


Williamina Trowbridge, Female Human [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a tan tunic with blue highlights, and long brown pants that bunch up around her shoes. Her golden hair is singed and shortened. Her eyes are hazel.

Personality: Williamina is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born in the west, but her parents moved at a very young age to the north. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to trick people and travel the world for free.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac

Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Immigrant, Criminal record. Occupation: Bowyer

Voice: Prounounces S like Z

Attributes [hide]

Williamina Trowbridge, Female Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)6 (-2) 15 (+2)14 (+2)
Skills Arcana +1, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Carnelian (30 gp). 1 Masterwork Common Melee.


Social Check DCs


Ermina Staurheim, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She has the majority of her body covered in plate. Her golden hair is matted, messy, and big. Her eyes are hazel and catlike.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born a particularly ugly child, much to the horror of her parents. Through the years after Ermina was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Ermina's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants to meet her childhood hero; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Navigator

Voice: Spits and sputters

Attributes [hide]

Ermina Staurheim, Female Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)10 (+0) 11 (+0)10 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ida Lindsay, Female Human [Permalink]

Personal [hide]

Description: She wears a fancy black dress. She is portly but not overly obese. She sports chestnut long hair. She has a dull look in her gray eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a logical person and will generally grow upset if things defy logic and science.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Spice Merchant arts, while her father instructed her in etiquette, music and courtly manner. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She used her abilities to travel the world and help people.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a spice merchant and was forced into it by her family

Ideals: Passionate, Logical, Philantrophist. Bonds: Attractive, Rich, Family. Occupation: Spice Merchant

Voice: Draws out vowels

Attributes [hide]

Ida Lindsay, Female Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)14 (+2) 14 (+2)9 (-1)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Giant, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp.


Social Check DCs

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