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NPC Generator

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Advanced [show]


Tim Harlow, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is well dressed, but even with his fine clothing he looks run-down. With bright golden hair and a scraggly beard. His face is scarred and worn.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world.

Ideals: Disciplined, Logical. Flaws: Ugly, Fearful, Insane. Occupation: Sailor

Voice: Boston accent

Attributes [hide]

Tim Harlow, Male Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Performance +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp.


Social Check DCs


Simon Davenport, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a black vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has white hair. His fierce amber eyes like to dwell on things.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Engraver, who enjoyed hunting, Simon was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Simon took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To protect his home.

Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Guardian, Nature. Occupation: Miller

Voice: Speaks through clenched teeth

Attributes [hide]

Simon Davenport, Male Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)12 (+1) 11 (+0)7 (-2)
Skills Deception +1, Nature +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp.


Social Check DCs


Helen Colton, Female Human [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She is physically well-built. She keeps her brown hair in a flapper bob. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She got into the Banker business at a young age. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She's also a talented Sellsword, but doesn't like to broadcast it.

Motivation: Revenge; and wants a kiss

Flaws: Secretive. Bonds: Enemies, Job, Adventurer, Has a crush. Occupation: Banker

Voice: Middle-eastern accent

Attributes [hide]

Helen Colton, Female Human Paladin 5
Medium (4'10") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 7 (-2)14 (+2)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp. Golden pearl (70 gp). Sard (70 gp). Sard (70 gp).


Social Check DCs


Trey Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a blue shirt with thin pastel vertical stripes and blue pants. He wears his black hair up. He has a dull look in his amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He would rather hide behind his crafts than deal with other people.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Trey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: A deep hatred of dire rats; and he's repulsed by the pc

Ideals: Artistic, Gifted. Flaws: Antagonistic, Shy. Bonds: Enemies. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Trey Eastaughffe, Male Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)11 (+0) 16 (+3)14 (+2)
Skills Insight +6, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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