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NPC Generator

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Advanced [show]


Isabella Cumberbatch, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'4" and wears a black armored body suit, with a simple green line shooting up and back down. Her left leg appears badly burned and disfigured. Her hair is always cut to a buzz. Her violet unseeing eyes seem to look past you.

Personality: She is extraordinarily eccentric. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Shipwright father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is greedy; and she is not mentally stable, and does not behave rationally

Flaws: Disease, Insane, Forgetful. Occupation: Glassblower

Voice: German accent

Attributes [hide]

Isabella Cumberbatch, Female Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)13 (+1) 8 (-1)15 (+2)
Skills Persuasion +5, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Hematite (9 gp). Blue sapphire (800 gp). Aquamarine (1100 gp).


Social Check DCs


Alice Morley, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a well pressed and immaculate suit (or dress). With wild auburn hair. She wears a mask on her face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She does not trust anyone and sleeps with one eye open.

History: She is the product a well kept family trust fund and as such has never really known need. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Seamstress. She ran away from her former home and has been making her living as a Seamstress for the past few years.

Motivation: A deep hatred of giants; and several ex partners dislike her way of doing things and want revenge

Ideals: Fighting. Flaws: Insomniac. Bonds: Rich, Job, Enemies. Occupation: Seamstress

Voice: High pitched, excited

Attributes [hide]

Alice Morley, Female Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 16 (+3)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common, Ignan, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Breastplate.


Social Check DCs


Ermina Rodney, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her moppish red hair is in a traditional bowl cut. This green eyed westerner is not easily forgotten.

Personality: She is almost excessively polite to everyone, even when angry. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born in the west, but her parents moved at a very young age to the south. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the west, certain she would find work there.

Motivation: She has decided she is irredeemable; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

Ermina Rodney, Female Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Shane Sheldon, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears clothing that is held on in multiple layers but all of it is in poor condition. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is extraordinarily eccentric. He always tries to repair and not replace. It was this mentality that drove him into the Tanner business.

History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Persistence. Flaws: Insane, Disease. Bonds: Poor. Occupation: Tanner

Voice: Irish accent

Attributes [hide]

Shane Sheldon, Male Human Paladin 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)9 (-1) 6 (-2)12 (+1)
Skills Insight +1, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 sp. Zircon (40 gp). Carnelian (40 gp). Black opal (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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