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NPC Generator

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Advanced [show]


Robert Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of magic on his torso. His brown hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Robert studied abroad. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He is searching for what he claims is his rightful reward.

Motivation: Regain custody of his son; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Adventurer, Family. Occupation: Shepherd

Voice: Speaks with lips pursed

Attributes [hide]

Robert Chatham, Male Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills Athletics +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. Brass mug with jade inlays (600 gp). Gold dragon comb with red garnet eye (600 gp).


Social Check DCs


Don Wheatley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is renowned for his bright black suits and hats. He keeps his long auburn hair kept up in a rat tail. He wears an eyepatch.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To be a Navigator again; and wants to open a new tavern

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Religious, Adventurer, Job. Occupation: Sage

Voice: Creaky witch voice

Attributes [hide]

Don Wheatley, Male Human Paladin 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)13 (+1) 7 (-2)17 (+3)
Skills Animal Handling +1, Stealth +5
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Simon Brandon, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dull yellow sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His tied-back hair is black. He has a dull look in his amber eyes.

Personality: A deeply religious man he believes everything happens for a reason. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Simon was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He has recently gotten a pet goose that steals things from people.

Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business

Ideals: Extrovert. Bonds: Religious, Job, Criminal record. Occupation: Butcher

Voice: Complex vocabulary, royal

Attributes [hide]

Simon Brandon, Male Human Paladin 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 13 (+1)8 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Aquan, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Fiery yellow corundum (1300 gp). Aquamarine (1100 gp). Blue star sapphire (1300 gp). 1 Climber’s kit. 1 Superior lock.


Social Check DCs


Peter Royston, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'3" and is wearing a tight black one piece outfit complete with pants, hood, and a cape. His brown hair is drawn into a tight pony tail with a dagger scrunchie. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Peter was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He moves from town to town, unable to find a place to settle.

Motivation: He's attracted to the PC; and regain custody of his son

Ideals: Impeccable. Bonds: Adventurer, Family, Immigrant, Has a crush. Occupation: Barrister

Voice: pre-pubescent

Attributes [hide]

Peter Royston, Male Human Paladin 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 63 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 18 (+4)10 (+0) 13 (+1)12 (+1)
Skills Investigation +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 70 pp. Deep green spinel (140 gp). Moss agate (6 gp). Aquamarine (200 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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