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NPC Generator

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Advanced [show]


Avelina Gentry, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears professional attire. Her chestnut hair is still thick. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. Through the years after Avelina was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Avelina's mother didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Glassblower

Voice: Uses sign language

Attributes [hide]

Avelina Gentry, Female Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 17 (+3)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Golden pearl (50 gp).


Social Check DCs


Bertram Stapleton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a robe, a symbol of his god around his neck, and a crossbow on his belt. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Confrontational and typically high on some drug or another. He has a minor phobia of water and hates getting wet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Paladin school at a young age so that he could practice his arcane talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others.

Ideals: Fighting, Gifted. Flaws: Ugly, Addict, Fearful. Occupation: Unemployed

Voice: Speaks in third person

Attributes [hide]

Bertram Stapleton, Male Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)12 (+1) 10 (+0)17 (+3)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp. 1 Banded mail. 1 Darkwood Buckler. 1 Breastplate. 1 Full Plate.


Social Check DCs


Williamina Norton, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a well pressed and immaculate suit (or dress). Her golden hair is knotted and matted. Her eyes are amber and she is always smoking a pipe.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born to a pair of adventurers, Williamina grew up listening to her father's many stories. She moved out west to avoid the crime she committed. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: She has passion for adventuring and risk; and wants her loneliness to end

Ideals: Optimist, Philantrophist. Bonds: Adventurer, Criminal record, Has a crush. Occupation: Mason

Voice: Eastern European accent

Attributes [hide]

Williamina Norton, Female Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)17 (+3) 10 (+0)15 (+2)
Skills Arcana +6, Insight +3
Senses Passive Perception 10
Languages Common, Terran, Ignan, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp.


Social Check DCs


Reynard Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face is scarred and worn.

Personality: Eccentric and domineering, Reynard will drive conversation. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He is the product a well kept family trust fund and as such has never really known need. Reynard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Seeks redemption.

Ideals: Extrovert. Flaws: Ugly. Bonds: Criminal record, Rich, Nature. Occupation: Map Maker

Voice: German accent

Attributes [hide]

Reynard Tinley, Male Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)9 (-1) 13 (+1)15 (+2)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10000 cp.


Social Check DCs

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