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NPC Generator

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Advanced [show]


Sarah Ainsworth, Female Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this eastern woman wears grey leather gloves, a grey jacket, and tight pants. Her brown hair is well kept. Her eyes are blue and she is always smoking a pipe.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is able to make almost anything out of random pieces of junk.

History: From birth she was tutored by a cruel and relentless mentor. Sarah was born on a far eastern island where she grew up under the tutelage of her father, an expert Bounty Hunter. She moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Mentor, Immigrant. Occupation: Bounty Hunter

Voice: Squeaky

Attributes [hide]

Sarah Ainsworth, Female Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)8 (-1) 15 (+2)12 (+1)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Violet garnet (1300 gp). Amethyst (60 gp). 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Giselle Pickering, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and is wearing the road beaten gear of a warrior. Her auburn hair is braided into rings. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is very quiet and rarely speaks above a whisper. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Find a way to reverse the transformation of her sister; and her spouse's relatives view her with great suspicion

Ideals: Fighting, Artistic. Flaws: Ugly, Addict, Shy. Bonds: Family. Occupation: Shipwright

Voice: Sleepy voice

Attributes [hide]

Giselle Pickering, Female Human Paladin 5
Medium (4'9") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)13 (+1) 11 (+0)12 (+1)
Skills Nature +4, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp.


Social Check DCs


Jane Blakeley, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears a colorful flower in her white hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is irascible and easily irritated. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Jane lived on a farm with her mother, near the main road leading to a nearby town. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Sailor and was forced into it by her family.

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Attractive, Family, Rich. Occupation: Sailor

Voice: Loud with bravado

Attributes [hide]

Jane Blakeley, Female Human Paladin 5
Medium (4'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)15 (+2) 9 (-1)18 (+4)
Skills History +5, Stealth +6
Senses Passive Perception 9
Languages Common, Goblin, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Oriel Middleton, Female Human [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and wears a brown vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her skin is also unnaturally pale. Her golden hair has been sun bleached extensively. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. As long as the job gets done she does not care how it got done.

History: She was born in the north, but her parents moved at a very young age to the west. When money was particularly tight she was walking through alleys when she overheard a Sellsword hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor. Occupation: Sellsword

Voice: Cold and demanding tone

Attributes [hide]

Oriel Middleton, Female Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)17 (+3) 15 (+2)11 (+0)
Skills Insight +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Iolite (20 gp).


Social Check DCs

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