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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Isabella Peyton, Female Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this southern woman wears tattered old clothes. With bright golden hair. She has violet eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She served in the navy to pay for her family's outstanding loans. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Sculptor

Voice: Breathy voice

Attributes [hide]

Isabella Peyton, Female Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)15 (+2) 13 (+1)13 (+1)
Skills Intimidation +4, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. 1 Bullseye lantern. 1 Good lock. 1 Masterwork Artisan’s tools.


Social Check DCs


Mary England, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears bulky grey painted plate armor. Her silver hair is lengthy. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Mary isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. The war was a terrible time for her, and Mary does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She's since become an addict/alcoholic.

Motivation: She loathes her own lifestyle.

Ideals: Impeccable. Flaws: Addict, Depressed. Bonds: Military, Poor. Occupation: Knight

Voice: Hard of hearing, loud

Attributes [hide]

Mary England, Female Human Paladin 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30000 cp.


Social Check DCs


Anne Woods, Female Human [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents, and carries maces. Her long white hair is drawn into a two foot long braid. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is calm most of the time but flees social interaction. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She got into the Tanner business at a young age. From her teen years she was always beautiful and desirable, so people have always doted on her. She ran away from her former home and has been making her living as a Tanner for the past few years.

Motivation: To be a Actor again; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Attractive, Job. Occupation: Tanner

Voice: Aggressive tone

Attributes [hide]

Anne Woods, Female Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 7 (-2)15 (+2) 14 (+2)15 (+2)
Skills Intimidation +5, Nature +5
Senses Passive Perception 12
Languages Common, Druidic, Infernal
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Sardonyx (70 gp). Amber (140 gp). Chrysoberyl (140 gp). Red garnet (140 gp). 1 Minor magic item.


Social Check DCs


Heward Law, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt. He has a moderate pudge and is not very fit. His white hair is unkempt and raggedy. His gray eyes dart from person to person.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a wizard, Heward was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying brother.

Motivation: He wants revenge against giants; and a deep hatred of giants

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Enemies, Mentor. Occupation: Tanner

Voice: Dutch accent

Attributes [hide]

Heward Law, Male Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)8 (-1) 13 (+1)13 (+1)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Onyx (60 gp). Star ruby (1100 gp). 3 Tanglefoot bags. 1 Antitoxin. 4 Alchemist’s fire. 4 Alchemist’s fire.


Social Check DCs

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