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NPC Generator

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Advanced [show]


Avelina Peyton, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her chestnut hair is cut jaggedly and amateurishly. Her eyes, though not visible through her cowl, are brown.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels threatened by others; and retire the richest woman in the north

Ideals: Entrepeneur. Flaws: Cynical, Fearful, Disease. Occupation: Fisher

Voice: Mousy voice

Attributes [hide]

Avelina Peyton, Female Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 8 (-1)10 (+0)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Ralf Ainsworth, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is slicked back into a classic pompadour. His eyes are gray and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a small toy that he constantly fidgets with.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Rich. Occupation: Brewer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ralf Ainsworth, Male Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)12 (+1) 6 (-2)15 (+2)
Skills Athletics +6, Religion +4
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 cp. Obsidian (6 gp). Carnelian (50 gp). 1 Minor magic item.


Social Check DCs


Theodoric Hale, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his red hair down. His otherwise smooth face is marked with small tiny scars.

Personality: Abrasive and pushy, he has a hard time making friends. He enjoys reading and quiet.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: His religion dominates his actions.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Religious, Enemies. Occupation: Fletcher

Voice: German accent

Attributes [hide]

Theodoric Hale, Male Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 6 (-2)12 (+1) 7 (-2)14 (+2)
Skills Insight +1, Stealth +3
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp. Hematite (6 gp). Brown-green garnet (140 gp). Moss agate (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Griselda Berkeley, Female Human [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a fancy brown dress. Her whole body is exceptionally muscular. Her auburn hair is cut jaggedly and amateurishly. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born in the west, but her parents moved at a very young age to the south. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: She's repulsed by the PC.

Ideals: Joker. Flaws: Addict, Antagonistic. Bonds: Attractive, Immigrant, Family. Occupation: Servant

Voice: Slurs words

Attributes [hide]

Griselda Berkeley, Female Human Paladin 5
Medium (4'8") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)11 (+0) 14 (+2)17 (+3)
Skills History +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs

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