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NPC Generator

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Advanced [show]


Charles Hartford, Male Human [Permalink]

Personal [hide]

Description: A 5'1" eastern man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Bricklayer, who enjoyed hunting, Charles was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Charles took refuge in the ruined castle and found the beat up club and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Athletic, Fighting. Flaws: Ugly. Bonds: Nature. Occupation: Priest

Voice: Relaxed voice

Attributes [hide]

Charles Hartford, Male Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)14 (+2) 10 (+0)11 (+0)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Auran, Gnoll
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. Onyx (50 gp). White opal (800 gp). Violet garnet (1200 gp). Black pearl (1200 gp).


Social Check DCs


Trey Blakely, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His brown hair is smooth and relatively long. He wears an eyepatch.

Personality: He is extraordinarily eccentric. He is obsessed with finding treasure.

History: He was born a particularly ugly child, much to the horror of his parents. His parents enrolled him in a Paladin school at a young age so that he could practice his necromantic talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Athletic, Gifted. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Priest

Voice: Excited and jittery

Attributes [hide]

Trey Blakely, Male Human Paladin 5
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)13 (+1) 11 (+0)10 (+0)
Skills Athletics +5, Religion +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp.


Social Check DCs


John Mori, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tattered old clothes. His golden hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to prove his worth to the world

Flaws: Ugly, Insomniac, Terse, Impulsive. Bonds: Military. Occupation: Spice Merchant

Voice: German accent

Attributes [hide]

John Mori, Male Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)16 (+3) 11 (+0)8 (-1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Orc, Terran, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp.


Social Check DCs


Isabella Van Es, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her chestnut hair is braided into rings. Her fair skin shows little sign of her aristocratic breeding.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Isabella was born the youngest of three triplets. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She got away from her former life and has fallen to alcoholism.

Motivation: Sabotage a competitor; and an old rival family wants her found

Ideals: Justice. Flaws: Antagonistic, Addict. Bonds: Attractive, Family, Job. Occupation: Detective

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Isabella Van Es, Female Human Paladin 5
Medium (4'9") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)14 (+2) 17 (+3)11 (+0)
Skills Nature +5
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Obsidian (16 gp). Eye agate (16 gp).


Social Check DCs

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