Giselle Coombs, Female Human [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a green and brown handkerchief worn on her left side. Her attire stands in sharp contrast to her bow, which is beautifully polished and possesses an ornate carving of a skull on it. She wears her brown hair up in a very large beehive style do. Her eyes are gray and she is always smoking a pipe.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has money and likes to spend it
Flaws: Shy, Antagonistic. Bonds: Rich, Adventurer, Criminal record. Occupation: Barkeep
Voice: Stutters
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 3 (-4) | 9 (-1) |
Senses Passive Perception 6
Languages Common, Dwarven, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: 2000 sp. 1 Minor magic item.
Jane Gentry, Female Human [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has slicked back chestnut hair. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She takes great joy in being the best Shoemaker in town.
History: From birth she was tutored by a cruel and relentless mentor. After coming to the age of reason, Jane took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She's also a talented Shipwright, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Shoemaker responsibilities is difficult.
Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Job, Mentor. Occupation: Shoemaker
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 19 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 9 (-1) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 400 gp. Eye agate (6 gp). Lapis lazuli (6 gp). Citrine (20 gp). Violet garnet (1500 gp). 1 Minor magic item. 1 Minor magic item.
Anselm Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, white, dusty cloak. He keeps his long red hair kept up in a rat tail. His gray eyes peer out from beneath his feathered white hat.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Anselm would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He comes from a rich southern family. Anselm was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Anselm decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has decided he is irredeemable; and wishes to resurrect an old love
Ideals: Joker. Bonds: Military, Rich, Criminal record, In love. Occupation: Painter
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 7 (-2) | 12 (+1) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Terran, Halfling
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 1000 sp. 1 Minor magic item.
Sarah Willoughby, Female Human [Permalink]
Personal [hide]
Description: This woman is wearing the road beaten gear of a warrior. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. Her chestnut hair is matted, messy, and big. Her eyes are hazel and beady.
Personality: Abrasive and pushy, she has a hard time making friends. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: When she was but 6 years old her parents immigrated from the south. She has had some formal music training, and achieved minor success. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Money/treasure.
Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Slave Trader
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: A roughly beaten golden orb (130 gp). Solid gold idol (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

