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NPC Generator

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Advanced [show]


Godfrey Breeden, Male Human [Permalink]

Personal [hide]

Description: This eastern man is wearing colorful clothing, dressed as a Mercenary. His clothes are grease stained in places. His brown hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born to a pair of adventurers, Godfrey grew up listening to his father's many stories. Godfrey was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Mercenary. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined. Flaws: Disease. Bonds: Poor, Immigrant, Criminal record, Adventurer. Occupation: Mercenary

Voice: Posh accent

Attributes [hide]

Godfrey Breeden, Male Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)13 (+1) 18 (+4)13 (+1)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 30000 cp.


Social Check DCs


Diggory Marley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears grey trousers with green and grey striped suspenders. He wears various colorful collared shirts and is in decent physical shape. His hair is long and chestnut with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. His eyes are violet and catlike.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a habit of throwing himself into exceedingly dangerous situations.

History: Diggory lived on a farm with his mother, near the main road leading to a nearby town. Diggory was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Diggory decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy; and to be a sage again

Flaws: Impulsive. Bonds: Job, Family, Criminal record, Rich. Occupation: Butcher

Voice: Aggressive tone

Attributes [hide]

Diggory Marley, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Draconic, Goblin
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


William Woods, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a green wide-brimmed hat and green clothes. His blonde hair is cut jaggedly and amateurishly. His eyes are gray and beady.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of a Fletcher, who enjoyed hunting, William was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: An old rival family wants him found.

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Poor, Nature, Family. Occupation: Gardener

Voice: Speaks in third person

Attributes [hide]

William Woods, Male Human Paladin 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)10 (+0) 14 (+2)16 (+3)
Skills Athletics +3, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Braxton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a white cloak and cross-gartered black stockings. His hair is chestnut and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born several months after his mother was called into army service. He worked as a nervous Interpreter and found it very stressful. He ran away from his former home and has been making his living as a Interpreter for the past few years.

Motivation: Wants to open a new tavern; and he is content

Ideals: Passionate, Artistic. Flaws: Mundane. Bonds: Military, Job. Occupation: Interpreter

Voice: Boston accent

Attributes [hide]

Roger Braxton, Male Human Paladin 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)18 (+4) 13 (+1)9 (-1)
Skills Deception +2, Investigation +7
Senses Passive Perception 11
Languages Common, Aquan, Orc, Elven, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs

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