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NPC Generator

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Advanced [show]


Jane Eastaughffe, Female Human [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is physically well-built. Her black hair is singed and shortened. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: Cocky and sure of herself, she believes she is the best Brewer born in the past three hundred years. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Jane was born on a far western island where she grew up under the tutelage of her father, an expert Brewer. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with her absent father; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Family, Immigrant. Occupation: Brewer

Voice: Can't modulate volume

Attributes [hide]

Jane Eastaughffe, Female Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)12 (+1) 16 (+3)12 (+1)
Skills Deception +4, Perception +6
Senses Passive Perception 16
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Geva Stanley, Female Human [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a pastel and brown robe with the hood down. She carries with her a set of swords on her belt, each one with a topaz on the hilt. Her hair is red and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is fixated on the number 44. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is able to fit into much smaller and tighter spaces than normal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She moved out north to avoid the crime she committed. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Criminal record, Adventurer. Occupation: Painter

Voice: Slurs words

Attributes [hide]

Geva Stanley, Female Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)9 (-1) 14 (+2)15 (+2)
Skills Nature +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Eva Kinsley, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Sporting a black mohawk this woman's hair draws a lot of attention. She has a dull look in her green eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She always tries to repair and not replace. It was this mentality that drove her into the Animal Trainer business.

History: Born to a pair of adventurers, Eva grew up listening to her mother's many stories. Eva abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. During her travels, Eva and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Eva discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Eva fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She loathes her own lifestyle; and to reunite with her old friends

Ideals: Persistence. Flaws: Selfish, Disease, Depressed. Bonds: Adventurer. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Eva Kinsley, Female Human Paladin 5
Medium (4'9") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Orc, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Alice Mitchell, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a tight fitting black shirt and pants. She wears her white hair up in a very large beehive style do. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She feeds upon the attention of others.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Alice grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alice. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Military, Criminal record. Occupation: Cartwright

Voice: Aggressive tone

Attributes [hide]

Alice Mitchell, Female Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 11 (+0)14 (+2) 12 (+1)8 (-1)
Skills Athletics +1, Medicine +4
Senses Passive Perception 11
Languages Common, Terran, Infernal
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp. Sardonyx (30 gp). Rose (30 gp). Emerald (600 gp). Moss agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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